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Found 2 results

  1. Hello, How do I use 2 canvas pointerdown events to trigger 2 seperate actions, as I just received the requirement at the last minute that two users had to use the touchscreen for the same event triggered by their seperate touch events. However, it appears that hand.js sends a pointerup event as soon as a second pointerdown event is triggered. Any thoughts? I\m quite worried now. Also, I can't set regions for each pointer event - it must work on the entire touchscreen. Thanks, DB
  2. Since I built my idea over the Babylon gaming engine, I thought I would submit it here for some feedback. It is a work in progress, so I haven't added avatars and all of the features yet. With that said, I am USA and PCT world wide patent-pending for 3D Internet Browsing, which is a combination of first person video game and browsing the internet. I also trademarked http://3d, https://3d, http3d, and Walk The Web. Basically as you walk toward a 3D Building it loads (the building itself is set to load and unload outside the fog boundary) and the contents of the building load as you get closer (you will see this as you approach the 3D Building). Using this method, I plan to fine tune it to work with full cities. Once the session starts, it can load 3D Buildings from anywhere on the internet and hot add them to the scene (JSON and JavaScript). This demo shows Objects opening web pages in iframes or other tabs and a video in the building, but I have also already tested form functionality (text boxes, scroll-bars, checkboxes, file uploads, buttons, etc...) on the building blocks and will add it in the future. This site is a 3D CMS for anyone with moderate skills to create 3D Building Websites and 3D Community Websites: Here is more information about my Walk the Web project: