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So, I was on ludumdare.com, thinking about game development you know... And suddenly I discover that this guy is making a game live using phaser, you can watch how it developes here: http://www.twitch.tv/i_am_spencer
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The Turbulenz webcast video is now available to watch from either of these places: YouTubeTurbulenz Livestream pageThe session included: Getting setup with the turbulenz_engine open source repository.A brief introduction to using the Turbulenz APIs.A step-by-step walk-through of building a game, combining 2D physics with 3D rendering.A demonstration of the example game on hub.turbulenz.com, playable from desktop and mobile.Q&A with Ian & David from the Turbulenz development team. The example game “Debris Dodger” created during the session has been made available on Github so you can tr
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Next week on Tuesday 21st May, Turbulenz will be running a live webcast introducing people to the Turbulenz Engine. Details of the event can be found in the news article:http://news.turbulenz.com/post/50503669601/join-our-live-webcast-introducing-the-turbulenz-html5 We will be streaming the event using Livestream here:https://new.livestream.com/turbulenz/turbulenz-engine-intro If you have questions you would like us to cover during the Q&A, please send them to us ahead of time. There is a comment thread on the Livestream page so you can add them now. Thanks! Ian
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