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Found 3 results

  1. Hi everyone, I did find quite some threads which discuss this topic in one way or another but none of them really helped me understanding what I don't understand yet I want to use vector map tiles (like this https://mapzen.com/projects/vector-tiles/) on a sphere, so it's a globe. For that matter it could also be osm xml, topojson er things like that. The thing I don't really get is the step to go from the json to the image. The examples I found are either using image map tiles or don't explain how the conversion was done. There are libraries like mapbox, openlayers and leaf
  2. Hello friends, I am developing a simple browser game called Next.Land. I would like to ask for some feedback here. I’m looking for inspiration and new ideas. There is a playable demo available so you can try the game right now (very limited gameplay). Links: Project website: http://next.land Playable demo: http://demo.next.land Some in-game videos: YouTube channel Basic features: Property tycoon. Free to play. Browser game. MMO. Simple and casual. Business simulation game. Real world elements and 3D terrain. Description: Next.Land is a property
  3. here you can find a online demo of fast full shadow without depth or float texture for basic html5 webgl that doesnt have these features. => http://chungswebsite.blogspot.fr/2015/04/glsl-shadows-without-depth-texture-for.html
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