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Showing results for tags 'planets'.
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Hello, I'm working on creating a site with BabylonJS and I need to make a planet, I have setup most of the look and feel about it but the only thing I'm missing are the clouds, so I want to add clouds similar to this site (earth) http://www.space-advisor.ca/en/?experience But don't know where to start, I haven't found anything explaining how can I add two or more materials/textures to the same Sphere for example. Any help is appreciated!
Hello devs! I want to share with you the first demo of Color Stars, It's a color puzzle flat game with an educational component. The game will be available on web and mobile (cocoon) Play here: http://cruzlutor.com/games/color-stars/ I appreciate your feedback and comments Thanks UPDATE Add some "modifiers or traps" Speed fixed New planets added The game is almost ready, thanks to people who helped me testing it.
Has anyone done this yet in babylon JS I see a couple of examples but none of the projects I can reference have worked out the camera height in the process or the blending between LOD layers. I am going to start trying to make a working example from the paper http://www.vertexasylum.com/downloads/cdlod/cdlod_latest.pdf but would like to see how others have handled it. I have looked at github.com/darrylryan/BabylonTerrain and github.com/felixpalmer/lod-terrain but both of these are limited to 2d measurements and because I am going to be doing this on a planetary level with Spherical displacement I need to go a step farther. Also I am wondering how I should handle the frustum calculations because in theory nothing on the backside of the planet will need to be rendered but how do I establish the "zone" is hidden on the other side of the planet?