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Found 2 results

  1. I wanted to share a Phaser 3 game I’ve been working on. The entire game is made on my iPhone with Textastic and a vector drawing app, so there are no keyboard inputs. The controls are fairly simple. Just slide your finger left or right to move, and you can either swipe the same finger to jump, or swipe with your other hand while running. To climb the rope, you just have to slide up or down; and to swing, slide left or right. To enable the slingshot, click on the character, pull the rock back, and let it go. When you start to fall in the hot air balloon, hold your finger on the screen and it becomes an “endless runner” until 3 birds fly by. This game is not anywhere near completion, and I imagine it will take several years to finish it on my own. The animation is not great, but I have downloaded DragonBones and will be trying it soon. I hope you like it, and please let me know what you think. Thanks! https://cannabijoy.com/matter.html FullSizeRender.mov
  2. I am working on a basic platforming game and I had a demo working based on the Phaser platformer example on http://phaser.io/ and it works, until I pasted the code into a game state. Now that the game is in a state, it can't find the layer given in the JSON file. It returns "layer is undefined" when I try to use layer.resizeWorld();. Here is the level JSON file and here is the code for the actual game file.