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Found 2 results

  1. Hello everyone, here is a game I've been working on the side for a while: WarSim. The game is a classic top down shooter, all you have to do is to shoot the enemies down. There are currently 3 game modes: - classic: levels get bigger and contain more enemies, you just have to kill all enemies to clear a level - survival: you start in a bigger level, enemies spawn here and there and you have to survive as long as possible in that level - multiplayer: free for all deathmatch in a medium-sized arena Levels are randomly generated and change every day at 12:00PM UTC (on all game
  2. Hey y'all! This is my first HTML5 game, but not by any means my first game. I absolutely adore procedurally generated content and randomized gameplay, something about having a different experience every time you play the game really scratches my itch, you know what I mean? I spent some time browsing roguebasin and the procedural content generation wiki and was inspired to make my own dungeon crawl. I've been learning full-stack javascript and a roguelike-like seemed a fun and exciting challenge. Here is what I have so far: visiting the site drops you into a new, unique, randomly generated
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