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Early test - C++ Physic engine port (emscripten)


Samuel Girardin
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@deltakosh, havok is not opensource !. I will contact you soon (2weeks i think) to see how and if it's possible to add this engine to babylon. It's a little more complicated that cannon and oimo plugin . More than 150 methods are exposed with worker and a no worker version. The name of the port will be energy.js. 

 

So I continue to port this open source dynamic engine. We have car now. Quite unplayable, need a lot of more tuning.. But for a basic test it's not so bad.

 

https://www.youtube.com/watch?v=ZhAGZ-tE7Hc 

 

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