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Phaser sprite sheets unpacker


Marcelo Lv Cabral
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I'm porting a game developed using Phaser to Roku (streaming box) and I needed to change some of the sprite sheets, so I got TexturePacker but was surprised that it does not have an option to read the json file and split back the sheet into all the separate frames.

Then I decided to create a quick app to do that, get the json and the png  and unpack the frames png files into a folder.

It was very useful to me so I decided to open it to the community:

https://github.com/lvcabral/PhaserSpriteSheetUnpacker/releases

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