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Arcade physics question


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I am testing phaser physics - basically adding objects with gravity and stacking them on one another. When the objects are four or more they start to enter one another - how to avoid this behaviour? I want when I drop 8 objects for example to have  a tower of 8 objects, not 4 objects in one and the other 4 as tower.

You can see the behavior here - http://tigames.net84.net/physics/

Click to add objects

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