mazoku Posted August 28, 2016 Share Posted August 28, 2016 I am testing phaser physics - basically adding objects with gravity and stacking them on one another. When the objects are four or more they start to enter one another - how to avoid this behaviour? I want when I drop 8 objects for example to have a tower of 8 objects, not 4 objects in one and the other 4 as tower. You can see the behavior here - http://tigames.net84.net/physics/ Click to add objects Link to comment Share on other sites More sharing options...
samme Posted August 29, 2016 Share Posted August 29, 2016 You might try setting `body.immovable = true` on objects already in the stack. Link to comment Share on other sites More sharing options...
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