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HighlightLayer: Latest preview issues with instances


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Yep, this is why they were not allowed. I thought your PR was magically working but no, I am reverting it and updating the code to manage it. 

Basically, only the parent mesh will need to be in the highlight layer to highlight the whole hierarchy at once.

If they need to be spitted, like for the material, you ll need to render them separately.

This should be ok tomorrow.

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