Fedor Posted May 27, 2017 Share Posted May 27, 2017 I have a model that looks well in Blender and Meshlab, but somehow looses quality when I load it in Babylon. The first image is loaded in Babylon. I marked a few examples of the poor quality with red lines. The second image is from Meshlab. As you can see, the Meshlab model has a nice round nose, the nose of the Babylon guy is bumpy. The same goes for the chin, lips, eye holes and more places on the entire model. Please note: the original was an FBX, I converted it to STL for loading in Meshlab and .Babylon for Babylon - I am trying to get the STL loaded in Babylon, to see if it is a file format problem or an engine problem. My first guess it is the engine, since both formats use the same representation of the data (ascii) which should not give problems like rounding errors. (Loading the STL has its own problems. Babylon loaders are reluctant at times to do the work or give proper feedback) Quote Link to comment Share on other sites More sharing options...
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