Aerion Posted July 22, 2017 Share Posted July 22, 2017 Hi all. I'm not really new here, but technically I am since I haven't logged on in about 4 years. I need some help fixing this cannon JS playground I created. 1st thing's 1st. Why are all the spheres rendering slowly once they touch the ground of the terrain height map? I want this to run at a persistent 60 Frames Per Second. Second thing. I want to have the camera as a "player" in which he can walk all around the heightmap terrain and up NON-STEEP slopes where he slowly slides down STEEP slopes. Forgive me if I'm being a little too less descriptive. I will try my best to explain if that is the case. Anyways, thank you ALL VERY much for all the help! <3 Here is the link to the playground : https://playground.babylonjs.com/#7JDXMW#22 Mythros Quote Link to comment Share on other sites More sharing options...
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