d13 Posted July 26, 2017 Share Posted July 26, 2017 Hi Everyone, I'm trying to have a object follow a path, but how it moves along that path should be influenced by gravity and its velocity. I've found this example, which is a start: http://jsfiddle.net/7hxQq/1/ However, the motion along the path is tweened, rather than dynamically determined by the object's velocity and gravity. What I'm trying to build is similar to this, but in 3D: https://www.myphysicslab.com/roller/roller-single-en.html I'm not quite sure how to approach this - does anyone have any suggestions? Thanks! Quote Link to comment Share on other sites More sharing options...
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