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Ovelay filter with WebGL?


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Perhaps you could share a more visual example of the effect you're going for? Does it have to be WebGL/Pixi?

I'm not sure that familiar with the different web technologies (WebGL, vs standard canvas drawing). But if you're just wanting to draw a texture to a square/polygon, then you might not need the PixiJs plugin, etc. Just something like in this post could do the trick.



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