Jump to content

[Question / Request] Ejecta Support


BigRob154
 Share

Recommended Posts

Are there any plans to integrate support for Ejecta?

It's kinda JavaScript runtime for iOS with accelerated OpenGL ES backend for Canvas2D. HTML5 Apps are running at near native speed in iOS.

This would be really cool  :)

 

Developing HTML5 Games with Phaser and run them on an iOS at full speed without the need of WebKit / UIWebView.

Link to comment
Share on other sites

Thanks for the info.

I just had a quick look and modified the 'css3D' and 'touch' check. Ejecta can't create dynamic HTML Elements besides Canvases.

But then I hit a bigger wall. It seems that Phaser loads Images as a Base64 Data-URL which won't work in Ejecta.

 

Edit:

I'm going to write a patch file for phaser.js which gets loaded after Phaser and modifies some parts to be compatible with Ejecta. Tinker time.

Link to comment
Share on other sites

Also worth looking into:

 

CocoonJS

 

Intel XDK (previously AppMobi)

 

GameClosure

 

Each of these has a similar concept - converting canvas into GL code to produce native apps.  They also do Android as well, so you aren't just limited to iOS / Xcode as with Ejecta.  I haven't tried them with Phaser (yet), but hope to try out Cocoon within the next week.

Link to comment
Share on other sites

Yes, they ported it to their platform.  I used quotes around 'compile' because it's a loose definition.  They used their toolchain to build an apk for distribution in the Google Play market.  The point is, if you have a game written with Phaser, you can modify (port) the code to work with GameClosure's tools and create a native iOS or Android app.  

Link to comment
Share on other sites

  • 6 months later...
  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...