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Found 2 results

  1. Hi, It is a simple but quite original puzzle game. Game ready for non exlusive licences, youtube video http://bestphysics.com/monster/ Thx, Sergiy.
  2. I working on my first game in Phaser, a pirate baking sim, where the player controls two hands using mouse and keyboard and interacts with items on the kitchen bench. BUT I got stuck on a specific problem: I would like to be able to find a point under the 'hands' of the arms, so that I can use that to add items in the correct place in the gameworld, and I want to use the same point to identify what is under the 'hands', so that the user can interact with and pickup items. The x and y coordinates of righthand.getBounds() are close to correct, but I suspect that is not the correct app
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