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Found 3 results

  1. Hello, I have searched a solution for a problem for long time and didn't found, if someone have some ideas I am taking all x) did someone know if it's possible to rotate a group of bodies around an anchor point, I set some bodies for invisble walls and my objective is to turn them around by 90° around an anchor point, I know It must be not very comprehensive so I set up an Image to explain myself. In the screen, I have 2 bodies and I want them to turn around the red dot what must be my anchor point, I know it's impossible in arcade so I tried in P2 physics and impossible to found any solu
  2. Alright, been stuck on this for a few days and starting to think I'm overlooking a very simple solution. I have a character that I want to walk back and forth on the screen. He needs to walk to one edge, turn around, then walk to the other edge, again turn, walk, etc.; rinse and repeat. I've tried simply '+=' and '-=' on his x coord with an if statement but he wont seem to walk in the other direction. Example, writing 'steve.x += 1;' then 'steve.x -= 1;' won't work. He gets to one edge but then stops. I've also tried using tweens but he seems to become jittery as he's a spritesh
  3. Hello developers, I want to ask you a question ( it could be silly but I can't find anything that works in the forum or other articles ). I want to rotate one line around a circle and I will attach an image to understand me perfectly what i mean. So i searched a lot about rotation of sprites with Phaser but I can't find a working example or a working function that will do what I want. I'm pretty sure my thing is not a big deal so it should be available to be done. I hope you can help me, Nick.
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