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Found 4 results

  1. Intro I'm a gameplay programmer with 7+ years by now, Computer Science Background as well. Have work for several projects with 3 awarded indie games on steam, including console exporting experience! My passion is to put in collaborative work, my tech and design skills to give my best for the projects I work on be successful. I've got a history with 2D games, specially within hack and slash / action genre. Best known games I've work on are Deaht's Gambit and Dungeons Souls . I have work on larger code sources, and have work on projects from scratch, I'm experienced with the specifics for different game genres. My Core strength is to be fast at prototyping and building scalable code architectures. There's a need to see where we are going by building and iterating over our project as fast as possible! Check out my portfolio ! Skillsets +AI (steering behaviors, machine learning if needed) +Will keep code elegant as best as I can +User interface HUD/menus production +Procedural Generation +UE C++/GMS/C#/Phyton/Lua +Strong Project and Game Design Documentation +Experience with several Gameplay systems +Experienced on hack and slashs and text based games/features +2D Shaders/Graphic fx Contact I'm looking for a project worth pursuing, I do remote job but I'm willing and able to move for the right project. Hit me up Discord: TheRedPixel#3833 Email: [email protected] Twitter: Twitter.com
  2. What softwares do you use, or know to be used, for fast prototyping? What do you find limiting about them and why are them better than others? By 'softwares' I also mean web apps and libraries.
  3. Hello everyone, I'm trying to test some state features in Phaser, but I got some problem here. I need to bind a call to a function for loading next state when user click on a button, i.e: BasicGame.MainMenu.prototype = { create: function () {[...] this.gameTitle.events.onInputDown.add( this.startgame, this); }, startgame: function () { alert("ok"); this.state.start('reception'); }, [...]}All seems ok but when I try to load page, nothing happens inside the "startgame" block (I expected to see "ok" alert, btw). What am I doing wrong, or what is the right way of doing this? Thanks in advance!
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