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New 3D instructional video!


ozRocker
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You guys have probably figured that when I start asking a lot of annoying questions it means I'm working on something  :P

 

I want to have a way where people can learn how to dance or do martial arts from 3D videos.  This way they can pause, slow down, skip timeline and watch at a different angle.  I'm hoping to get a motion capture rig soon, but in the meantime I've been working with the animation functions to get the controls working.  You can have a play here http://www.punkoffice.com/tori  This should work on most modern mobile devices too (works on my iPhone 6+).  Have a play and tell me what you think 

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Might be just me, but I just make sure I have had a beer first before dancing. :D

 

Think doing a golf swing thing might be something that could be popular with a general / mass audience.  The arc rotate camera would be real good for people watching / freezing at different angles.  CMU some mocaps for this.  They could suck though.  As you have your own setup, you could probably do your own.  Audience for golf dwarfs dancing & martial arts.  They have money too, in most cases.

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This can be used for all kinds of animations.  I just picked martial arts and dancing because that is an area I know.

 

I've fixed a few bugs, added tooltips and made it work well on mobile portrait and landscape.

Deltakosh I'm more than happy for you to publish it on babylonjs.com now  :)

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I've added the 2nd person (opponent) and put in buttons so you can hide a person.  Still runs smoothly on mobile devices.  I'm going to be pitching this to Dana White, President of the UFC.  He's in my city on Saturday giving a talk.  I have to find a way to show him this, even if it means fighting my way through security!

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Looks pretty awesome! I have a photogrammetry stage too.

Have you attempted to throw all those cameras on burst and capture a leg kick then create blend shapes out of them?

I dont have enough cameras to go all around a character so I have just did it with facial animation.  I'm curious to see if you could capture something like a kick!

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Have you attempted to throw all those cameras on burst and capture a leg kick then create blend shapes out of them?

 

Blend shapes are neat, but I wouldn't be using them for everything.  Babylon.js can't actually do blend shapes (morph targets) so unfortunately that rules it out completely :( Apart from that, I physically can't do it because I use external flashes which won't charge up fast enough.  If I used continuous lighting it would be blinding for the subject.  My rig is high-def so the settings are cranked very high and require a big boost of lighting.  Also there's focusing problems.  I'd have to set all cameras to manual focus but even with the highest f-stop there would still be blur problems because of how far the legs extend (this is why scanners prefer A-pose instead of T-pose).  Even if I did solve all those problems I would still use joints for limb animation.  Its much cheaper to use because you just have data for joint movement instead of data for every moving vertex.  I also prefer joints in general because the data is a lot more useful and easier to manipulate.  Its better for me to have a bone called "left forearm" which moves in an arc as opposed to a bunch of unnamed vertices going from (x,y,z) to (x,y,z).  That being said, blend shapes give you more detailed control and I'd definitely be using them for facial expressions.

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I've got another one up here www.punkoffice.com/mma  Its not perfect but it demonstrates what I'm trying to achieve more clearly.  I'm limited to only 25 bones though, before I get the "Too many uniforms" error on mobile devices.  It really sucks because I've had to remove some bones from the hands and feet and neck.  I hope mobile devices get more RAM quickly!

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I would love to capture an exotic style like Russian sambo.  Its such a cool grappling style but so rare to find instructors (well, impossible in Australia).  This is an experiment though.  I don't think anyone has done mocap with 2 people wearing inertial mocap suits.  The result could be crap.  I've ordered one inertial mocap suit so I'll see how that goes before getting the other.

 

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