nikolayku Posted December 17, 2013 Share Posted December 17, 2013 Hi. I search through forum but not find a best solution. Some game sites assept games with ad but you can store game by yourself (in your hosting). Question is simple: which hosting do you use to store your HTML5 games ? JackFalcon 1 Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted December 17, 2013 Share Posted December 17, 2013 Dropbox is perfect, plus you can edit the games anytime on the cloud. JackFalcon 1 Quote Link to comment Share on other sites More sharing options...
nikolayku Posted December 17, 2013 Author Share Posted December 17, 2013 Dropbox is perfect, plus you can edit the games anytime on the cloud.Dropbox can ban if brandwich will big. Quote Link to comment Share on other sites More sharing options...
@99golems Posted December 17, 2013 Share Posted December 17, 2013 i use dreamhost, but any hosting company will probably be sufficient for your needs. dropbox works if your traffic is small and you don't mind telling people to go to "lwuefkn.dropbox.com/kajdshfkj2k3jfkjhasdf" to play your game. JackFalcon 1 Quote Link to comment Share on other sites More sharing options...
cubiq Posted December 18, 2013 Share Posted December 18, 2013 if you expect very high traffic be sure to take a host with enough bandwidth for your game (you don't want to go down if you get reddited/hackernewsed/slashdotted/etc...), or take a cloud service and ramp up the performance when needed (such as linode or digitalocean). if you are in multiplayer games, that is another story and you might even want to take multiple servers in multiple locations (if you need low latency). Personally I use dedicated servers only, hosting companies are usually pretty unreliable if you need high efficiency with high traffic. Quote Link to comment Share on other sites More sharing options...
AllanRW Posted December 18, 2013 Share Posted December 18, 2013 I can recommend Hostgator, they prices are very good and haven't had a problem with then for years! JackFalcon 1 Quote Link to comment Share on other sites More sharing options...
-AAG- Posted December 19, 2013 Share Posted December 19, 2013 I recommend HostGator as well. The best thing about it is that you can pay for just one month and then if you are satisfied (and learn how to use it) then you pay for a whole year later. Quote Link to comment Share on other sites More sharing options...
plicatibu Posted December 19, 2013 Share Posted December 19, 2013 I vote for wired tree VPS. I have many problems with Dreamhost when my traffic started to get higher and higher (and not that higher to say the truth). Quote Link to comment Share on other sites More sharing options...
Mefteg Posted December 22, 2013 Share Posted December 22, 2013 Hello, I host my games on Heroku (my webserver is based on Nodejs). It's free until you want to upgrade your configuration, but free version works very well. It provides an HTTPS adress which is required by Facebook. Here's one of my games hosted on Heroku : https://dodjzem.herokuapp.com/For just deliver static files, it's more than necessary. I only use free hosting and the server holds 800 connections per day. I don't know your ambition but I think that it's great to begin a new project and see what append. It's a little bit tricky to use Heroku's system at first but fill free to ask if you need. Arlefreak, JackFalcon and megamaster 3 Quote Link to comment Share on other sites More sharing options...
Arlefreak Posted December 22, 2013 Share Posted December 22, 2013 I recomend heroku as well ! Very good hosting service and if you are familiar with git you may like it, also at first is free and you can upgrade it depending on your traffic Quote Link to comment Share on other sites More sharing options...
sbat Posted December 22, 2013 Share Posted December 22, 2013 I am giving Google Drive a ride now https://developers.google.com/drive/publish-site for my staging/test environment. Primarily because of a convinience over FTP/SFTP, and I hear that they are more relaxed than Dropbox about bandwidth. Plus sometimes HTTPS connection is a bonus (for example, when hosting game on FGL, non-https connection will cause warnings). For my website I ended up using Digital Ocean cloud VM https://www.digitalocean.com/ (or https://www.digitalocean.com/?refcode=93a3f4738a2a if you feel like using my reference link). Basically they charge $5/mo for VM with SSD storage, which is cheaper than my previous shared hosting provider (Blue Host). Plus I found that bandwidth is much better than Blue Host. With Blue Host sometimes publishers had to ask me if my game is too large, as it took too long for download. Maybe it is just because with Digital Ocean you can pick Amsterdam datacenter, and it is much closer to our EU customers. Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted December 23, 2013 Share Posted December 23, 2013 Allow me to be more specific. Do NOT use dropbox for your website I host my games on dropbox , all during the testing and previewing for ease of editing , I am however using justHost services to host my website (which is a fine and very affordable , if your website is quite as humble) If you plan to drive traffic to the games by your self , I'd strongly advice you to invest in a good VPS , If , however , your website is for purpose of showcasing your stuff, I think what I do works pretty fine Quote Link to comment Share on other sites More sharing options...
relaxx Posted December 23, 2013 Share Posted December 23, 2013 I am giving Google Drive a ride now https://developers.google.com/drive/publish-site for my staging/test environment. Primarily because of a convinience over FTP/SFTP, and I hear that they are more relaxed than Dropbox about bandwidth. Plus sometimes HTTPS connection is a bonus (for example, when hosting game on FGL, non-https connection will cause warnings). For my website I ended up using Digital Ocean cloud VM https://www.digitalocean.com/ (or https://www.digitalocean.com/?refcode=93a3f4738a2a if you feel like using my reference link). Basically they charge $5/mo for VM with SSD storage, which is cheaper than my previous shared hosting provider (Blue Host). Plus I found that bandwidth is much better than Blue Host. With Blue Host sometimes publishers had to ask me if my game is too large, as it took too long for download. Maybe it is just because with Digital Ocean you can pick Amsterdam datacenter, and it is much closer to our EU customers.+1 for Digital Ocean.Also try to search for active coupons posted on many public forums - recently i activated one for $60. Doing simple math - you can get $5 droplet (20GB) up and running for a year. Quote Link to comment Share on other sites More sharing options...
Will Posted December 24, 2013 Share Posted December 24, 2013 +1 for Digital Ocean.Also try to search for active coupons posted on many public forums - recently i activated one for $60. Doing simple math - you can get $5 droplet (20GB) up and running for a year.+1, very good value for money!How do you activate coupons? Been looking all through their UI and can't find anywhere. Quote Link to comment Share on other sites More sharing options...
relaxx Posted December 24, 2013 Share Posted December 24, 2013 +1, very good value for money!How do you activate coupons? Been looking all through their UI and can't find anywhere.For a new account - you have field for coupons at registration time.This part is not implemented for existing accounts - you can activate coupon by mailing to Digital Ocean's support.Also note - you can activate only one coupon for one account - you cant sent them 5$ coupons every month Quote Link to comment Share on other sites More sharing options...
megamaster Posted October 25, 2019 Share Posted October 25, 2019 On 12/22/2013 at 8:21 AM, Mefteg said: Hello, I host my games on Heroku (my webserver is based on Nodejs). It's free until you want to upgrade your configuration, but free version works very well. It provides an HTTPS adress which is required by Facebook. Here's one of my games hosted on Heroku : https://dodjzem.herokuapp.com/ For just deliver static files, it's more than necessary. I only use free hosting and the server holds 800 connections per day. I don't know your ambition but I think that it's great to begin a new project and see what append. It's a little bit tricky to use Heroku's system at first but fill free to ask if you need. Can you give me a tutorial on this? I'm thinking about going with Heroku Quote Link to comment Share on other sites More sharing options...
Mefteg Posted October 25, 2019 Share Posted October 25, 2019 Hi megamaster, I'm sorry I can't provide a good tutorial (except the ones on Heroku's documentation here) but you can look at my work on Dodjzem. In the branch "test", there is a file named "server.js" that can show you how a very simple webserver works with Nodejs and Heroku. I must warn you, the project is really not up to date ! Good luck and enjoy Quote Link to comment Share on other sites More sharing options...
megamaster Posted October 28, 2019 Share Posted October 28, 2019 On 10/25/2019 at 3:40 AM, Mefteg said: Hi megamaster, I'm sorry I can't provide a good tutorial (except the ones on Heroku's documentation here) but you can look at my work on Dodjzem. In the branch "test", there is a file named "server.js" that can show you how a very simple webserver works with Nodejs and Heroku. I must warn you, the project is really not up to date ! Good luck and enjoy Thank you! I will check it out. I'm looking for a host that can handle many small html5 packages instead of just one big game. Would Heroku work well for this? Quote Link to comment Share on other sites More sharing options...
Mefteg Posted October 30, 2019 Share Posted October 30, 2019 Free version of Heroku provides a limited number of projects, but you can build one that hosts all of your packages. The downside of this approach is when you update one package because it will deploy all the project; potentially leaving players of other games/packages with an interruption of service. I hope it helps. Quote Link to comment Share on other sites More sharing options...
AwesomeBilly Posted February 9, 2020 Share Posted February 9, 2020 (edited) HI, I'm new to uploading projects to websites. Haroku looked a bit intimidating, but is it a Linux based system? I have a simple .js webpage that I want to try to test it. (And potentially monetize it) Is Haroku overkill for something like that? I originally had something like HostGator.com in mind, but I accidentally stumbled onto this forum and thread and am slipping into the black hole of Horoku lol Edited February 9, 2020 by AwesomeBilly more info Quote Link to comment Share on other sites More sharing options...
Mefteg Posted February 18, 2020 Share Posted February 18, 2020 Hello AwesomeBilly, Heroku can be intimidating because of the command line usage. I don't know how their infrastructure works but it's the main goal of their service, you don't need to know. I don't think Heroku is overkill and should fit your needs. I would like to add that I am not affiliated with Heroku ^^' I'm just trying to help by sharing the experience I have Quote Link to comment Share on other sites More sharing options...
fakt309 Posted July 30, 2020 Share Posted July 30, 2020 You can use gmerio for hosting any html+js game. It's free. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.