TomaszFurca Posted July 1, 2017 Share Posted July 1, 2017 Hi! After work with Phaser.IO to create simple isometric RPG game i decided to close my phaser project due to bad performance and quality problems - too much for 2D framework. Last version is available there http://game.furcatomasz.pl. When I got new power to work with my new game, then I decided to work with my cousin in BJS. Me and him do not have any experience with 3d games. We start with learn BJS and Blender four months ago. With many problems with optimization objects (instances, materials), collisions, shadows etc. there you can check actual version of our game: http://babylon.furcatomasz.pl. Also I create FB page: https://www.facebook.com/slavsGame/ where you can find steps of our work with BJS. At this moment we use: BJS 3.0 and Socket.IO for multiplayer. (nodeJS for websocket server) Now we work on: - GUI - Monsters - Players - Items - skills - quests After finish that i will write a backend server in PHP in Symfony for store players data. Thanks for yours help with our problems! aWeirdo, satguru, iiceman and 4 others 7 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 3, 2017 Share Posted July 3, 2017 This is really cool! TomaszFurca 1 Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted July 11, 2017 Share Posted July 11, 2017 This game could be fun, good luck for the future! TomaszFurca 1 Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted July 17, 2017 Author Share Posted July 17, 2017 Check new preview of our game! Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted August 16, 2017 Author Share Posted August 16, 2017 Check new version of preview: - character select - New lights - character select - new sounds Live: babylon.furcatomasz.pl hunts, JohnK, GameMonetize and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Kreeba Posted August 16, 2017 Share Posted August 16, 2017 Congratulations. It looks great. Keep your energy up! Quote Link to comment Share on other sites More sharing options...
hunts Posted August 17, 2017 Share Posted August 17, 2017 nice!! The link is not working Quote Link to comment Share on other sites More sharing options...
dojoVader Posted October 23, 2017 Share Posted October 23, 2017 For a second I was curious thinking how would you pull off making a game about someone wearing adidas track suit and squatting. Quote Link to comment Share on other sites More sharing options...
Str8Cheeze Posted January 16, 2018 Share Posted January 16, 2018 Wow, yeah this is really good. Good job. Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted February 6, 2018 Author Share Posted February 6, 2018 After 2 months break of development I back to work... Lest changes: - changed camera to simple 3d camera with FOG (ortho has been disabled) - all actions like movement, attacks, monsters is calculated on server side - preview of new maps (on east is entrance to town) But still there is many bugs to fix. I suggest to follow my channel on FB https://www.facebook.com/slavsGame/ Preview: http://babylon.furcatomasz.pl/ GameMonetize and waverider 2 Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted May 4, 2018 Author Share Posted May 4, 2018 Hi, i am really happy to show You next preview of game. There is a one year of work in BJS. What has been changes from last time: - I decided to split servers. One server for sockets, storage and sessions is in Symfony 3 (in earlier preview I using node server with socket IO server), second server is monster server in node JS with NullEngine of BJS 3.2. Monster server control all monsters in game to avoid cheating. - correct working quests with chapters - We use BJS 3.2 - Some improvements (gui, optimize etc) - new locations and new monsters. This version is only preview mode, i want to release alpha version soon. There is link. http://babylon.furcatomasz.pl. Can you share your opinion about actual state? I think about perfomance and stability of game - Thanks. Raggar, Dad72, jerome and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Guest Posted May 4, 2018 Share Posted May 4, 2018 yeah I saw your psot on facebook..This is so cool! TomaszFurca 1 Quote Link to comment Share on other sites More sharing options...
waverider Posted May 5, 2018 Share Posted May 5, 2018 whoa this is great!! Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted June 15, 2018 Author Share Posted June 15, 2018 "In next week we will start with closed alpha test! Also we will launch test website of game to start collecting users. Just wait for information." - https://www.facebook.com/slavsGame/ There is video of alpha map: What we do in last time? - generate SPS on planes from Blender to allow to prepare full scene context in Blender - integrate game client with website (user authorization) - textures optimization - balance attributes to feel character upgrade after lvl up - a lot of fixes and improvements So in next week I want to send to people access to alpha version to test together our work. We spent on in 1 year and 3 months. Would be fine to prepare game to end of this year, i think about final version. I am proud of BJS Engine! This allow me makes my dreams comes true! Wingnut, Raggar and jerome 3 Quote Link to comment Share on other sites More sharing options...
Guest Posted June 15, 2018 Share Posted June 15, 2018 man! can't wait to test! I will be on the alpha test for sure! TomaszFurca 1 Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted July 23, 2018 Author Share Posted July 23, 2018 Hi! We had small opportunities to open alpha test, but we prepared a lot of stuff last time: Game website: http://slavsgame.com - it is not ready yet, because we need to write full scenario and create bestiary. Access to play is closed, but in this week I unlock that, so feel free to create your account! In game I made some performance improvements, also fixed the animations, we change the default babylon JS loader (don't afraid i will add to site BJS logo and description with link to framework) and a lot of small features and bugfixes. https://streamable.com/wltry - currently state preview - this will be available in alpha test. I will prepare 3 version (normal, mobile and debug), because I want to collect some feedback from users. I think about perfomance, what do you change in game etc. I describe it more soon. Tom Furca waverider and GameMonetize 1 1 Quote Link to comment Share on other sites More sharing options...
waverider Posted July 23, 2018 Share Posted July 23, 2018 i love this! TomaszFurca 1 Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted July 27, 2018 Author Share Posted July 27, 2018 Version 1.0.0-alpha has been released on slavsgame.com. Just login, read the small information about alpha test and play normal, debug or mobile version. Would be fine to post something in this forum about your feelings. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 27, 2018 Share Posted July 27, 2018 Well I tried but was kind of blocked on this screen: Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted July 27, 2018 Author Share Posted July 27, 2018 Do you try relogin to your account? Quote Link to comment Share on other sites More sharing options...
Guest Posted July 27, 2018 Share Posted July 27, 2018 Yes works now! Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted July 31, 2018 Author Share Posted July 31, 2018 Anybody can tell something about perfomance? Stability? In game in available debug mode - with BJS inspector Quote Link to comment Share on other sites More sharing options...
Guest Posted July 31, 2018 Share Posted July 31, 2018 Looks good and stable on my computer Quote Link to comment Share on other sites More sharing options...
TomaszFurca Posted August 24, 2018 Author Share Posted August 24, 2018 We still working on our Slavs game! Last time we spent on GUI in game and new website. Also we decided to make this game more tactic then hack and slash - character will got four new skills. We had draw map of first 6 locations and then we can start with real alpha test, now game is to small to testing by people unfortunately. So finished skills with new locations allow us to create next version of alpha. New 2D elements are available on http://slavsgame.com QuintusHegie, brianzinn and trevordev 3 Quote Link to comment Share on other sites More sharing options...
Guest Posted August 24, 2018 Share Posted August 24, 2018 This is getting better and better Quote Link to comment Share on other sites More sharing options...
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