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Found 10 results

  1. The Inauguration is only days away. Can you find the U. S. Presidents in this customized HTML5 word search game? Use the mouse or touch screen to click, drag and find the words! Enjoy! https://www.atksolutions.com/games/wordsearch/presidents.html
  2. Here is another simple Html5 word search game themed to the New Year. http://www.atkgames.com/wordsearch/newyears.php Happy New Year 2020!
  3. There is a WORD SEARCH game at https://www.html5pcode.com/a1yspotaword.htm that was designed to teach the art of coding. It uses structured programming, so it is easy to follow the logic of the design. The game is divided into small self contained pieces. It has a main program and a subprogram. The subprogram has routines that perform specific tasks when they are called by the main program. The game has links to YouTube videos that describe the operation of the main program and the subprogram routines. Once you learn how to design games like this one, you can go on to design your own games in JavaScript and/or a JS framework. This p-code lends itself to teaching coding because the source and object code are the same. The engine that created the code (source-code) is the same engine that executes the code (object-code). This makes it possible to do the following options. A DATA OPTION allows you to view the game's data, while the game is running. A TRAIL OPTION allows you to execute a few instructions at a time, so you can see what each routine is doing. A REAL TIME (RT) OPTION allows you to change instruction values, while the game is running. The YouTube videos show how these options are used in the designing of the game. There are many other games written in this p-code at https://www.html5pcode.com
  4. Here is a simple customized word search game themed for St. Patricks day. Game was created in HTML5. Enjoy! http://www.atksolutions.com/games/wordsearch/saintpatricksday.html
  5. There is a WORD game at https://www.html5pcode.com/a1ywordseven.htm that was designed to teach the art of coding. It uses structured programming, so it is easy to follow the logic of the design. The game is divided into small self contained pieces. It has a main program and a subprogram. The subprogram has routines that perform specific tasks when they are called by the main program. The game has links to YouTube videos that describe the operation of the main program and the subprogram routines. Once you learn how to design games like this one, you can go on to design your own games in JavaScript and/or a JS framework. This p-code lends itself to teaching coding because the source and object code are the same. The engine that created the code (source-code) is the same engine that executes the code (object-code). This makes it possible to do the following options. A DATA OPTION allows you to view the game's data, while the game is running. A TRAIL OPTION allows you to execute a few instructions at a time, so you can see what each routine is doing. A REAL TIME (RT) OPTION allows you to change instruction values, while the game is running. The YouTube videos show how these options are used in the designing of the game. There are many other games written in this p-code at https://www.html5pcode.com
  6. There is a FIBONACCI game at http://www.html5pcode.com/a1yfibonacci.htm The game uses a p-code. The p-code was written in HTML5 JavaScript. The home page is http://www.html5pcode.com You are to find the tallest bar by using the fewest selections. There are 144 positions. When you click on a position on the RED BAR the BLACK BAR for that position will be shown. To prove that a position is the tallest, you must click on the bars next to it. If it is the tallest, it will change from BLACK to RED. The FIBONACCI SEARCH will be shown, if you click on the BLUE BOX. There are 100 different games. This game is written in a p-code. The p-code is executed by a p-code engine. If you click on PROGRAM in the RED STRIPE at the top, you can view the p-code programs. The p-code engine can execute the programs and it can edit the programs.There is a DATA option that allows you to see the program's data as it is being executed. There is a TRAIL option that allows you to execute the program in small steps. There is an RT, Real Time, option that allows you to change the program as it is executing. There are many YouTube videos that will show you how it works.
  7. Play the classic word search on the web!!! Choose from one of twenty categories or create a customized word search. This Html5 game will work on desktop, tablet and all mobile devices. Use the mouse for the desktop version or touch screen to drag and find the word on mobile. You can also create word search game for your website. http://www.atksolutions.com/games/wordsearch.html Here is a link to over +60 fully customized word searches themes: http://www.atksolutions.com/samplewordsearches.html To create a customized word-search for your website: http://www.atksolutions.com/games/addwordsearch2.php Enjoy!!!!!!!
  8. Hello all, we launched a 3D model search engine, which finds 3D models on the Internet with simple keyword search. The models can be previewed right on your browser without any plugins! (Chrome and Firefox recommended). Here's the link: http://www.yobi3d.com Also check out our interview on The Verge http://www.theverge.com/2014/8/8/5982355/yobi3d-is-a-search-engine-for-3d-models
  9. Hi, I would like to search terms: "ios keyboard" in the Phaser forum. But I can't ! Why do we have this limit?Sounds not user friendly. Maybe there is a tip to search these terms?
  10. I'm new to Phaser and I like it. It has everything I need to make a new html5 game quickly but there is a problem: In the examples provided there is no any preloader example. All we know that preloader must have it's resources preloaded in order to display some kind of beautiful background or animation while loading the rest of data. I've tried adding onLoadComplete listener and then, when preloader resources got downloaded, there is no hope on loading the game data. GameInstance.loader just shuts down and never invokes even after reset(); I suppose there are some state changing mechanisms for that, but I would like to avoid those deeps. There is no documentation on that and I ask you to help me with that weird situation.
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