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Showing results for tags 'cooking'.
Hello! Awesome game creators!! 'Fry Me Omelettes' is one-of-a-kind cooking game. I know there's a lot of casual cooking games around that are visually stunning, catered to mostly young girls. But most of them are very "step-by-step", like instructions. There's no way to lose or do something else, you always end up making the perfect dishes... I don't want that in my game. The ideas is to make a game that simulates real-life cooking, with plenty possibilities at hand, and is capable of making awful mistakes. (You'll be giggling at your own uniquely burnt eggs) I think that's
Hi my new Phaser game : Serve Ramen goal: pickup order, go to other shop to pickup matching ramen and return without getting bullied dev goal: trying to make tiny tile games somewhat like early Nintendo games like Pie Factory tools: Phaser, Tiled, ASEsprite, Fruityloops(8bit peoples vst) and PShop http://www.munchiegames.com/play/serve_ramen_game
Hello everyone, I am new to phaser and I have an assignment to create a cooking/serving game(using phaser).. you know, where you have customers and you have to cook burgers e.g., you have time and some goal. I can't really find a useful phaser tutorial for such game. And I can't write the logic myself. So I was wondering has anyone seen such a tutorial, or can you link me some other useful readings and tutorials, that will help me get started. These are similar games to what I want to create: 1. http://www.y8.com/games/delicious_burger_shop 2. http://www.y8.com/games/breakfast_bar 3.