Jump to content

Search the Community

Showing results for tags 'good'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 4 results

  1. So i read it somewhere a few days ago the playground were open sourced by some individuals. I take a closer look at the code, i found at github. Now the question: So the half of it is missing. The Paths to the single source files needed are changed I think it is a good idea to make pull a requst first were all paths pointing again to https://github.com/BabylonJS/Babylon.js ??? and the do the hard stuff like, change buttons, ui, add new presets... textures. i think this is a difficult question. becourse the playground is running on a different server for now. and when i start to remap the paths back to babylonjs, its kind of counterproductive.
  2. I spend some time in CYOS Editor, nothing crazy some lines and circles til now. I press by accident a button and i was able to change the editor style & more. So, witch button was it? This features should be hidden.
  3. Hello please help me to draw lines between spheres http://babylonjs-playground.com/#VNE2Z#1 @aWeirdo you had a pretty good particel system knowledge, your fireball pg was impressive.
  4. Hello, I have been looking for a good light weight physics engine for simple aabb collision detection, and interaction(solid objects). I cant seem to find anything, the main features I am looking for are: NEEDS: ~aabb collision detection ~solid bodies ~gravity ~velocity and accelartion PREFERRED: ~ability to rotate the rectangle collisions ~circle collision with rectangles ~take weight into account DON'T WANT: ~rendering ~polygon and advanced shape collision ~other high-level stuff Thank you for your time!
  • Create New...