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Showing results for tags 'licencing'.
Hi all! Today I want to share with you, fellow developers, my new HTML5 game, Forest Night Flight. Link: http://www.fedeali.eu/public/webgames/ForestNightFlight/ This is the first HTML5 game I made after few years of “break”. I switched engine, from GameMaker to Construct 3, and I have to say it revealed a good choice for this project. Forest Night Flight is an endless arcade game optimized for mobile browsers, supporting both Landscape and Portrait orientations. As a clumsy witch, fly on your broom for as long as you can, watching out for obstacles in the for
Hi, I would like to show you my new game JiggyPuzzle. This game is also ready for licencing-exclusive and non-exclusive Features - 6 categories x20 images - possibility to upload custom images - possibilityto load images with different URL - save progress (game use http://www.shephertz.com/ service) - lock/unlock categories/features - multilingual (en, nl, tr, es) - external settings (XML)-possibility to add more categories etc. - responsive - 1920x1080 assets - desktop and mobile version on demand http://www.coffeebreakplayground.com/coffeegames/jigsaw/
Hi, I have 4 "connect 3" style games for licencing. Technical details: Programming language: haxe/openFL Release target: html5(js)desktop & mobile, Android, iOs, Desktop (Windows, Linux, Mac) Graphics: HD (1920x1080) Multilingual: English... Possibility to easy extend localisation via XML Levels/categories: extendable via XML Orientation: Portrait and Landscape (mobile Web only) http://test.dfabrik.cz/gemsconnect/ http://test.dfabrik.cz/wordcrush/ http://test.dfabrik.cz/digitcrush/ http://test.dfabrik.cz/swatchline/