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Hi all! Today I want to share with you, fellow developers, my new HTML5 game, Forest Night Flight. Link: http://www.fedeali.eu/public/webgames/ForestNightFlight/ This is the first HTML5 game I made after few years of “break”. I switched engine, from GameMaker to Construct 3, and I have to say it revealed a good choice for this project. Forest Night Flight is an endless arcade game optimized for mobile browsers, supporting both Landscape and Portrait orientations. As a clumsy witch, fly on your broom for as long as you can, watching out for obstacles in the forest! Hold your finger on screen (or hold pressed left mouse button) to rise, and leave the finger (or release left mouse button) to fall down with gravity. For this game I worked on design and (visual) programming, while my friend and colleague Carlos worked on graphics. Music and SFX have been purchased from third parties. We would like to try selling either exclusive or non-exclusive license(s). What do you think of our game? Feedbacks, either positive or negative, are all welcome. Thank you in advance for trying our game! Link: http://www.fedeali.eu/public/webgames/ForestNightFlight/
I'm having a problem getting a game exported to iOS with Cordova to display correctly on iPhone X. The exported game always shows up like this with the game pushed off to the left of the screen. Screenshot This is a blank Construct 3 project, no code added, it displays correctly on all iOS devices except iPhone X, I have tried adding the correct size launchimages in xcode, tried using storyboards, made sure all the constraints are set up correctly, I have viewport-fit=cover set in the meta tag. Has anyone had any luck with Cordova projects on iPhone X yet? Any advice would be appreciated, thanks.