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Found 3 results

  1. Apologies in advance if this isn't the appropriate forum to post! Please direct me to where I can post this if it isn't. Hello! We are a group of UX researchers at CircleCI trying to better understand the unique challenges and needs of game developers. If you have a few minutes, we would appreciate it if you could take our survey. You can submit your email at the end of the survey for a chance to enter a raffle to win a $150 e-gift card, but this is not necessary to participate. Results will be kept confidential and responses will only be shared internally within the UX Research team. If you have any questions, please feel free to reach out to us at [email protected]. Thank you! Link to the survey is below. Survey link: https://circleci.sjc1.qualtrics.com/jfe/form/SV_6ApOwPOQFIonlT8
  2. Hey guys, I'm new to the forums and my purpose here is to find some mobile HTML5 games to buy specifically for "Android" devices. I am looking for someone who creates mobile web HTML 5 games; either already created, or can make simple games on the fly. The HTML5 games will need to capture user information (more will be discussed via pm). As well, games will need to have default features (ex: Automatically save the player’s progress, create a users profile, leaderboards, etc...). My project will also require a portal/hub, have a frontend and backend design (UI / UX). This is another project in itself but if you have experience with this that would be an asset (or if you can help with suggestions). I've scrolled through a few threads already and I see a lot of games for "license". I'm not interested in this and am not interested in "plugins" or "free games" as they are branded and have ads in them. So hopefully there's a few of you guys that can help me out. Please send me pm's only with all your information such as portfolio and email addresses. If you have any questions I'll be happy to discuss! Thanks for your time :). ~ WorldPeace
  3. I am looking for some feedback for my UI (images attached). The game was a text adventure - but has now gone towards the way of point and click. I have it laid out with a full screen background that is contextual to where you are in the game world. Then on the left side is your UI. On the right I have the game text appear in a window that ends just before the UI menu. There are three main portions: Status (middle), Core Actions (top), and Contextual Categories (bottom) Here are in game screen shots for the item UI. It has a popover for item details. Here is the default screen when adventuring: This is the shop screen when in a town: And some other various in game shots: I was wondering if this UI looked good, because there may be another option for me. I was hoping to get some feedback. All images are attached so if you would like to mark them up - that would be great! If you want to try it out for the UX portion of feedback, you can use the test server found at: https://adventuregamequest.azurewebsites.net Thank you!
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