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Found 7 results

  1. I've been having some fun playing around with Xbox One HTML5 game development the last few days. Is anyone else doing this? I thought I'd share what I've experienced so far. * Setting up my retail xbox as a dev kit was not too bad. Following the online docs rather than the on-xbox prompts worked better. I already had a windows developer account. * I've signed up for the Xbox Creators Program, but that hasn't mattered so far - I think it'll only matter if (A) I want to access more xbox-specific APIs, and (B) if I want to release a game in the Xbox store. * Making a univer
  2. Hi guys, I need someone with a ID@Xbox account to test my new Toolkit Verson 3.2 ... Built-in Xbox Live Toolchain... I have tested all the parts of using the Xbox Live WinRT SDK right from your typescript or Javascript Babylon Toolkit project using creators account. if anyone out the has a full id@xbox and is willing to help finalize the Xbox Live support for the Toolkit... please contact me
  3. Hello, I'm developing a relaxing puzzle game, featured by a pleasant aesthetics. SCREENSHOTS You can read more about ERMO on the announcement post. DOWNLOAD Actually, ERMO is in beta status, and you can download it from Google Play | Windows Store | Apple Store. WEB VERSION You can play a mini web version on the Game Page. FOLLOW US Send us any commend and advice. Help us to make a better game. Facebook | Twitter | Web
  4. Very interesting announcement from Microsoft today about opening up Xbox Live to indie games. What is required to get Phaser on the list of supported engines? https://channel9.msdn.com/coding4fun/blog/Xbox-Creators-Create
  5. I've been experimenting with using an Xbox One controller to play my game and while it works fine in Chrome, I noticed justPressed wasn't working on Edge (Haven't tried other methods). I'm trying to run my game on my Xbox but I can usually only press one button before anymore input stops registering. As I mentioned, if I test my game on Chrome on a desktop with the controller, things work fine. I didn't notice any obvious errors in the console either.
  6. Hello developers! I have a very urgent project running for a customer und target platform is Xbox One aswell. Its a website that you should be able to look on in the Xbox One's Edge Browser aswell. Now my problem: The Xbox One disables the mouse cursor on my site and show me a notification, that it (the mouse cursor) has been automatically disabled. Now I can't use my website (which is basically a big phaser driven canvas). Question: How can I reenable my mouse? Can it be done using javascript? A response would be very kind as I am out of ideas. Thank you! Chris
  7. Hello everyone !!!! I got the Xbox controller to work on my game but I cant make the RT button work. Is there any way to do that?
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