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Showing results for tags 'electron'.
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Mar-1 posted a topic in NewsHello Everyone, I want to share with you my latest pet project, it is a tool to extract images from a spritesheet, it's called SpriteSplitter, all informations are in the github : https://github.com/bmarwane/spriteSplitter . I don't know if i can put links to binaries on the forum but you will find in the repo page some pre compiled ones plus instructions on how to run the project yourself. Instructions : Open the App and load a sprite Make sure that the top left pixel on your image represent an empty area, for example if the space between the frames in a sprite sheet is transparent, the top left sprite neet to be transparent, i will make this configurable some day, but feel free to fork the project and do it if you want. Select frames Save on Disk Here is a screen capture of the app, the selected frames are overlayed with an ugly red ( will definitely change the color ) I created this tool mainly as a learning experience, and also because the only tool that i know that do this is on windows ( see ASU ). SpriteSplitter was created using ElectronJS, so the app is multi plateform, but i tested it only on mac and Linux, can any of you guys confirm to me that it's working on windows ? That's all folk, what do you think ? Thank you.
Esrev posted a topic in PhaserHello, I am a stuck with a problem on putting the game in fullscreen on the Windows Surface pro 4 (I think the problem is on previous Surface too). Actually, I have a button that calls startFullScreen. Touching it on the Surface tablet does not go to fullscreen mode. But when I click that button with the stylus or the mouse pad of the Surface tablet keyboard, it works. When I the game on my Android phone, touching the button fullscreen works. I suspect the user agent to tell bad info, but I'm not sure. On both Surface and Desktop Chrome browsers, I have the same info doing navigator.userAgent like the tablet is a desktop... Is anyone got the same problem ? If yes, how can we solve this issue? Thanks for your help !
Hey guys, just started playing around with phaser a few days ago. One of the thigns i would like to try out is using electron to wrap my phaser game, but i cant seem to get assets working Can anyone point me in the right direction o have an example? Thanks in advance!