XekeDeath

Ludum Dare 28

64 posts in this topic

Ludum Dare 28 is fast approaching. (This weekend, for those wondering...)
 
Anyone planning on rocking a Phaser entry?
If I find the time to make something, and somewhere to host an entry that isn't my local machine, Phaser will be my framework of choice.
 
http://www.ludumdare.com/compo/
 
This post was getting really long, so I dumped the entries in this handy Spoiler tag..!
Entries:


anvoz:
LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30146
Game: http://anvoz.github.io/tough/
 
XekeDeath:
LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=19338
Game: https://dl.dropboxusercontent.com/u/79467350/Ludum%20Dare/28/index.html
 
BigRob154:
LD Page: http://www.ludumdare...review&uid=6826
Game: http://embero-games....D/28/index.html
Gameplay Video: youtu.be/kLsyvxNdlfU
 
Vidsneezes:
LD Page: www.ludumdare...eview&uid=30177
Game: dl.dropboxus...urce/index.html
 
Berzee:
LD Page: http://www.ludumdare...review&uid=2711
Game: https://dl.dropboxus...nal/index.html
 
xyrix:
LD Page: http://www.ludumdare...eview&uid=22764
Game: xyrix.org/ld28 ld28.xyrix.org
Source: github.com/xyrix/ld28
 
feiss:
LD page: http://www.ludumdare...review&uid=8733
Game: http://feiss.be/ld28/
 
cdgugler:
LD page: http://www.ludumdare...eview&uid=15070
Game: http://cdgugler.github.io/ludumdare28/
 
anissen:
LD page: http://www.ludumdare...eview&uid=30512
Game: http://andersnissen.com/ld28/
 
Mefteg:
LD Page: http://www.ludumdare...eview&uid=19347
Game: https://onlyone.herokuapp.com/
 
JackBid:
LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=21527
Game: https://dl.dropboxusercontent.com/u/143694307/game%20development/my-games/Uncompleted/one-shot-game/game.html
 
Tanner:
LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=26780
Game: http://tanner963.github.io/One-Match-LD28/

daviwil:
LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=29291
Game: http://daviwil.github.io/ld28

 

bogden:

LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31759
Game: http://bogden.brace.io/

Code herd:
LD Page: http://www.ludumdare...eview&uid=15315
Game: http://enigmatic-shelf-7102.herokuapp.com/
 

turnA:
LD Page: Bombevo
Game: http://tempalabs.com/games/bombevo/http://tempalabs.com/games/bombevo/
 
nahkala:

LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=27189

Game: http://antila.github.io/ludum-dare-28

 

FelixNemis:

LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=6525

Game: https://dl.dropboxusercontent.com/u/51179665/html/LD28/index.html

 

Denis:

LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=26461
Game: http://www.crystalplay.com/games/bafp/

 

Unknown (I mean the forum name of the dev):
Game: http://www.cambrian-man.com/bieb-ar/

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Ludum Dare weekend!! wohoo

 

I'll try hard to clear the whole weekend. If I do, I think it's a great great opportunity to start with Phaser!

 

Eager to shoot some phasers to LD!

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I'm going to give it a shot...I'm a Phaser newbie and a Ludum Dare newbie both so I don't know how much I will accomplish, but it should at least be educational.

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So I have some time and inspiration, so I will be (poorly) streaming my game making at www.twitch.tv/xekedeath

There will be music!
And background noise, as my computer is in a shared area.

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i was hoping to use phaser for my ludum dare jam game but i'm not sure which version i should use. i want to use tilemaps and collision, but the current stable and dev builds don't have a working mapcollide example, so i'm not sure what the state of tilemap collisions is. Rich has said he's working on it, but ludum dare is happening right now :P

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My work in progress is here:

https://dl.dropboxusercontent.com/u/79467350/Ludum%20Dare/28/index.html

 

Sometimes the character falls out of the level before it displays, so refresh until there is a guy in front of the door in the bottom left...

Also, sometimes the bad guys hax and shoot you as soon as you appear, but there is a retry button for when you die,,,

 

Arrow keys move, up to jump, down to search containers...

 

You get one life, there is one level, one type of enemy, you can carry one item at a time and only use it once...

The items are where I am up to in development, so at the moment, only the prototype flashlight works... Activate any item by pressing space to turn out the lights...

shawnbless likes this

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i was hoping to use phaser for my ludum dare jam game but i'm not sure which version i should use. i want to use tilemaps and collision, but the current stable and dev builds don't have a working mapcollide example, so i'm not sure what the state of tilemap collisions is. Rich has said he's working on it, but ludum dare is happening right now :P

 

You can't use the dev branch if you want to use tilemaps, but master works depending on how careful you are with your maps (and look in the Tilemaps section of the examples, most of those work, Sci Fly for example). Just don't rotate your sprites and they should be ok.

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You can't use the dev branch if you want to use tilemaps, but master works depending on how careful you are with your maps (and look in the Tilemaps section of the examples, most of those work, Sci Fly for example). Just don't rotate your sprites and they should be ok.

thanks for the tip!  i'll take another look.

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I've just submitted my entry on LD28 using Phaser. I made the game in about one day.

I got a few minor issues, a lot of hacky things on the source code because I don't have much time to play around with Phaser. But the framework is really amazing and easy to learn.

The game is quite like Mario but you have to find the trick to complete.

http://anvoz.github.io/tough/
http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30146

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I've just submitted my entry on LD28 using Phaser. I made the game in about one day.

I got a few minor issues, a lot of hacky things on the source code because I don't have much time to play around with Phaser. But the framework is really amazing and easy to learn.

The game is quite like Mario but you have to find the trick to complete.

http://anvoz.github.io/tough/

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30146

I was confused at first, with the score going down as I moved, and the enemies seemingly doing nothing to me...

Then I read the spoiler on the LD page and it all made sense...! Still have not succeeded in the goal yet.

 

Also, I'll add links to the games to the first post as I see them.

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And my submission is in...

I tried to put all the information you need on the game page itself.

 

 

LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?uid=19338

Game: https://dl.dropboxusercontent.com/u/79467350/Ludum%20Dare/28/index.html

 

It is now 5am (Cam, if you are reading this, I have to go do stuff before work today, but I should be in later...), so I am going to bed...

 

There is some really hacky stuff in the source there...

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