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  1. Today
  2. Hi everyone, This week's brand new free music track is: "THE COIN-OP CONQUISTADOR" – Off on another adventure! (1:09) You can listen to it here: https://soundimage.org/wp-content/uploads/2026/02/The-Coin-Op-Conquistador.mp3 And download it here: https://soundimage.org/chiptunes-5/ As always, it's 100% free to use in your projects with attribution, just like my thousands of other music tracks, sounds and images. COMMUNITY SUPPORTED If you can, please consider supporting my efforts. My site has zero advertising on it...I pay for everything myself...and contributions from creative people like you really help me a lot. Here are some cool ways you can help: https://soundimage.org/donate/ https://soundimage.org/ogg-game-music-mega-pack/ https://soundimage.org/ogg-music-packs-2/ https://soundimage.org/custom-work/ Much appreciated. 🙂
  3. This meme thread is pure fun and super relatable Loved scrolling through it perfect dose of humor. puns
  4. Yesterday
  5. Hi everyone! 👋 I made a free HTML5 web game called Bullet Storm and wanted to share it here in the Game Showcase. 🔗 Play it here: https://ggrank.xyz/en/game/bullet-storm 💥 About the game: Bullet Storm is a top-down bullet hell shooter you can play instantly in your browser — no download or install needed. Waves of enemies and bullets keep coming, and your goal is to survive as long as possible while racking up the highest score. 🌍 Global leaderboard: The game features a global leaderboard, so you can compete with players around the world and see who gets the highest score. 🎮 Features: Browser-based (HTML5) → play anywhere Smooth controls (WASD / Arrow keys or drag) Endless waves + boss encounters Power-ups and score multipliers 🙏 Feedback welcome: I’d really appreciate it if you could try it out and share your feedback — any thoughts on gameplay, difficulty, controls, or improvements are welcome! Thanks! 😊
  6. Last week
  7. This is a small 2D web game I made. It’s part of a personal experiment where I’m building several tiny web games. This one has an anonymous global ranking system, so you can submit your score and see how you compare with players worldwide. Match ingredients, score points, and compare your rank globally — all anonymous. It’s playable directly in the browser, free, no login. I’m experimenting a lot, so any feedback is welcome. Play in-browser 👉 https://ggrank.xyz/en/game/burger-match
  8. Licensing is bit difficult at this time, only if you have a game with great quality then licensing might work. What works more in web currently is ad revenue, some revenue share with publisher. Looks like there could be more shifts in the market too.
  9. This game is using Spine animations: https://esotericsoftware.com/
  10. Greetings Fellow Creatives, This week's brand new free-to-use-with-attribution music tracks are: "SNOWY PUZZLER_v001" (LoFi) You can listen to it here: https://soundimage.org/wp-content/uploads/2026/02/Snowy-Puzzler_v001_LoFi.ogg We also have: "LIGHT PUZZLES 10" (LoFi) "ARCTIC PUZZLER" (LoFi) You can freely download them all from the Puzzle Music 7 page on my site: https://soundimage.org/puzzle-music-7/ OTHER (HOPEFULLY) HELPFUL LINKS: https://soundimage.org/attribution-info/ https://soundimage.org/ogg-game-music-mega-pack/ https://soundimage.org/ogg-music-packs-2/ https://soundimage.org/custom-work/ As always, enjoy, please stay safe and keep being creative. 🙂
  11. Earlier
  12. I am wondering how this game might be handling the character animations in the game. It's a mini-game in ZZZ. Here is how they are moving about and emoting in their room. room.mp4 And how they are in dialogue dialogue.mp4 Here is the link to the game for anyone who might need to see the debug info. https://act.hoyoverse.com/zzz/event/e20260130-idol-ggxnqr/index.html?game_biz=nap_global&hyl_presentation_style=fullscreen&hyl_auth_required=true&hyl_landscape=true&hyl_hide_status_bar=true&utm_source=hoyolab&utm_medium=CM_HoYoLAB&utm_campaign=nap_card
  13. I’ve refreshed an old game I originally developed with Godot 3.5 and completely rebuilt it using Godot 4.5. The new version comes with smooth animated buttons, improved visuals, and plenty of bug fixes for a cleaner, more enjoyable experience. If you’re a fan of classic Minesweeper, you might really enjoy this one. Thanks to a plugin, I also managed to shrink the web build size from 40MB down to around 10MB, making it much faster to load and play. For testing and feedback, I’ve uploaded the game to the GameMonetize platform. If you’re curious, you can find the game link below and give it a try https://gamemonetize.com/minesweeper-find-bombs-game
  14. Hi again, you now I love to make very simple one button web games, this time I bring "Ball Blast". Click to change direction and keep pressing to shoot, very simple right? https://c1ic.mx/juegos/ballblast/ Enjoy and I hope you like it!
  15. I made my first games and wanted some feedback. Please let me know your thoughts. They are wasm games and hosted on itch.io, I thought I would start with a more simplistic game, asteroids and space invaders. These are a few screen shots and I'll post the link below. Please let me know what you think. https://theqtdeveloper.itch.io/ -- The Qt Developer
  16. Some say that spontaneous resuscitation is possible is if we reboot and remove the cause of death.
  17. Stuck in a loop of scrolling with nothing to do? Break the cycle and level up your fun at CrazyCubix.com! Whether you’re taking a quick break or looking to dive into an epic marathon, we have the perfect game waiting for you. No downloads, no hassle—just pure gaming bliss right in your browser. ⚡ Why you should join the fun: Instant Play: Jump straight into the action. Infinite Variety: From high-speed racing to mind-bending puzzles. Total Vibes: The best way to turn a dull day into an exciting one. Don’t just sit there—play! Your next high score is just one click away. 👉 Visit CrazyCubix.com NOW and let the games begin!
  18. Big news, Cubix fans! We’ve just published a brand-new game on the platform, and it’s officially ready for you to crush. If you’re looking for your next obsession, the wait is over. 🕹️ Why wait? Stop reading and start playing! Head over to CrazyCubix.com right now to experience the latest addition to our library. High scores aren't going to set themselves! 🛠️ Calling All Game Developers! Do you have a masterpiece sitting on your hard drive? We want to help you get the spotlight you deserve! If you want to boost your game’s reach and get it in front of thousands of active players, CrazyCubix is the place to be. We are officially open for submissions! Get Featured: Put your game on the map. Grow Your Audience: Benefit from our active community. Easy Submission: Just reach out and let’s get your game live! Ready to level up? Submit your game today and watch your player count soar. Lear more
  19. Hi everyone 👋 I wanted to share a browser-based logic puzzle game I’ve been working on. Queens Puzzle is inspired by classic logic and placement puzzles (similar in spirit to the N-Queens problem). The goal is to place queens on the board while following specific constraints, with difficulty increasing as the board size grows. 🔗 Play here: 👉 https://gridleveling.com/games/queens About the game Fully playable in the browser (no install) Built with Next.js + JavaScript Runs completely client-side Works on desktop and mobile browsers Designed for quick play sessions Includes progressive difficulty and challenge-based gameplay What I’m looking for feedback on Difficulty balance (too easy / too hard?) UI clarity (are the rules clear without explanation?) Performance on different devices and screen sizes Any bugs, UX issues, or improvement ideas This project is still evolving, so I’d really appreciate any feedback or suggestions. Thanks for checking it out! - Deval
  20. I created a template that sets up a SvelteKit project with Phaser 3 integration. It's minimal and can get people started. Feel free to hit me with suggestions. https://github.com/Sun0fABeach/sveltekit-phaser Cheers
  21. Interesting write-up. Isometric collision is usually handled with simple 2D hitboxes and rules rather than true angled physics, so breaking objects into multiple collision zones (like tree trunks vs tops) makes sense.
  22. I've seen filters fail simply because the library fell back to legacy HTML5 audio, so verifying that WebAudio is active and supported is definitely the right first step.
  23. Hi Everyone, This week's brand new music tracks are: On my Sci-Fi 14 page: "CYBER INNER CITY" - So sad…but maybe useful for a cut-scene. You can listen to it here: https://soundimage.org/wp-content/uploads/2026/01/Cyber-Inner-City.mp3 And download it here: https://soundimage.org/sci-fi-14/ On my Chiptunes 5 page: "THE GOBLINS OF PIXELTOWN " - (Looping) – Going about their goblin-y business. https://soundimage.org/chiptunes-5/ As always, they're 100% free to use in your projects with attribution, just like my thousands of other music tracks. OTHER HELPFUL (I HOPE) LINKS: https://soundimage.org/ogg-game-music-mega-pack/ https://soundimage.org/attribution-info/ Enjoy and please stay safe. 🙂
  24. We are excited to announce that CrazyCubix Gaming is now open for collaborations and partnerships! Whether you are a gaming platform, publisher, or content creator, we’re looking to team up and create amazing opportunities for our audiences. 🤝 What we offer: Cross-promotion & featured content Audience & traffic sharing Mutual growth & engagement Interested? Contact us now and let’s collaborate! Email: [email protected]
  25. That is sad, how is the market for you personally?? Do you stick mainly to licensing or ad revenue?
  26. I have been mailing several game websites asking whether they are interested in Licensing my game, but I have got no response by far. When was your last license sale??
  27. Some say the web died.
  28. Hi, The last post in the general talk section happens to be at 2025. Is it that the forum is inactive, or is there a hidden subsection??
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