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Found 6 results

  1. About MGN Studios: MGN Studios is the new game development division of Freedom! Family Limited. Our mission is to create great games and technologies that actively engage and involve the YouTube community of players, bloggers, reviewers and creators. We’re setting up shop right here in beautiful Vancouver! If you want to join a start-up where you get to work remotely and build something new, and be a part of an honest & transparent leadership team with a veteran Studio Head, then MGN Studios is for you! THE ROLE: Are you up for the challenge? We are currently seeking a Senior Game Engine Developer to join our team in leading the architecture and development of browser-based video game engine technology. You will be the driving force in the design and development of our studio’s game engine infrastructure. You should be comfortable diving deep into technical architectures and requirements, able to quickly identify solutions to challenges discovered during development, and ready to direct and mentor other developers in creating a robust and scalable code base. Prior experience building browser-based multiplayer game technology is preferred. We are looking for someone to be a key participant in the creation of a collaborative environment that leverages agile development and rapid prototyping; rewards creative solutions and intelligent risk taking; fosters a culture of excellence, respect, and fun; and makes great games. RESPONSIBILITIES: Are you ready to make a contribution to our team? Lead the design, implementation, and growth of a browser-based HTML5 multiplayer game engine. Manage and mentor a team of software developers through the interactive development process. Set company-wide code development standards and best practices. Work with game designers and artists in the development of game features, art pipelines, and tools. Partner with producers, PMs, and other leads on schedules and plans. Identify technical and production issues/risks and propose solutions. QUALIFICATIONS: Do you have what it takes? Degree in Computer Science and/or relevant professional experience. 5+ years experience in professional software development. 3+ years of experience in the development of game engines. Very good knowledge of existing game engines (e.g. Unity, GameMaker, Phaser, Pixi, Turbulenz, etc.) and server side technologies. Deep knowledge of modular programming, API design, and game architectural patterns. Extensive experience with frontend and backend technologies such as HTML5, Javascript, CSS/CSS3, jQuery, PHP, Python, Node.js, MySQL, etc. Source revision control experience (Github preferred). Professional experience in agile software development. Experience working effectively in cross-functional game teams. Excellent oral and written English communication skills. Experience developing MMO city builder games is a PLUS Experience developing casual MMO .io games is a PLUS Experience with Apache Ant, iOS WebKit, Android Webkit / Chrome is a PLUS Knowledge of video platforms including YouTube, Dailymotion and Twitch is PLUS COMPENSATION: Competitive Salary Flexible work hours Flexible work locations (home, office, etc.) Are you intrigued? Here are a few more reasons to make MGN Studios your daytime/anytime home: Work remotely - Did we already mention you get to work remotely? Yes, it’s true! Leadership - Do you like working with veteran Studio Head who will give you clear direction, honesty and guidance, and believes people are the pillars to success. He’s the opposite of an evil villian with a curly moustache. Build something new - Play a role in building a game development studio that can’t stop and won’t stop growing. Career growth - Make an impact by leading projects and driving the direction of the studio. Develop initiatives and solutions that drive your career and boost the studio’s growth. For Freedom! Does this sound like you? Please apply asap as we are interviewing immediately for this permanent, full time position. PM and we can arrange a time to speak over the phone!
  2. Which .io game do you find yourself logging the largest amount of time into? Me? Bonkio or Bonk.io Actually, Bonk.io is developed by my friend(kind of) so I wanna give some shout out to him! Please if you guys got time go and check it out. Its pretty simple and would be a good play. Comment if any improvements can be done! Cheers Intro Bonk.io is a .io game and is a very simple yet addicting multiplayer game that pits you against other people in an all-out battle royale. I used to play Slither.io for a while. I am a big fan of it. Agar.io doesn't quite take the cake though anyway which one do you like? If your Favourite is not in the options then Reply back! Agar.io Slither.io Deip.io Mope.io Bonk.io moomoo.io others
  3. Hey I've been working for quite a long time on this multiplayer HTML5 game about top-down tanks. Some people say it's .io type, I politely disagree since it's way more complex than an .io game, however I use the term as well for marketing. The game can host up to 40 CCU per room and features 2 types of vehicles for 2 types of gameplay: tanks and trucks. Tanks are good for combat, they blow stuff up and collect the salvage while trucks are great for avoiding combat. The latter can also pickup other resources found around the map. The main feature of the game is the AI. While you fight against real players there are also 3 spots (more to come) where you can encounter AI. On the top left corner guarding a lot of resources are indestructable turrets, in the middle of the map there's the indestructable train wrecking everybody in it's path and on the top right corner there's the tank boss which drops a lot of loot. People can't solo either of these (solo as in either survive to get the resources or destroy the AI) so they must team up, however these teams start to split once they're closer and closer to the loot and backstabs start happening. This is the link: https://www.jefawk.com/?page_id=1419 although I could use votes here if you feel kind enough http://iogames.space/salvage-guns it's wider on my website though and has less ads (believe me ) My twitter is @JeFawkGames Server costs ~ 100euro a month, so sorry for banner ads. This is the normal PvP fight The ending of a boss fight: Train collision, obviously the player died If you're still around, thanks for reading and if you check the game, that's just awesome. I'm always opened to any sort of feedback and criticism, be that constructive or not. Thanks!
  4. I've created a few HTML5 games and want to push myself further and try to make a multiplayer game. It got me thinking about monitising .io games and how other people monitise their multiplayer games, if at all. It would be nice if the multiplayer game I made covered it's own expenses. I've not seen any adverts for something like slither.io and video ads would just ruin the flow of the game. So I wanted to ask the community: how do you monitise your multiplayer games?
  5. Orn.io - Run over smaller players to get bigger in this 3D browser MMO! Within the game you around as a sphere, and the objective is to eat or kill players that are smaller than you so you can grow bigger. But you need to watch out for larger players who can kill you! There are skins in the game that you get by naming yourself different names, such as "usa", "russia", "trump", and many more! Web Version: http://orn.io App Store Link: https://itunes.apple.com/app/id1234138526 Play Store Link: https://play.google.com/store/apps/details?id=io.orn.game Video: Screenie:
  6. Minesweeper.io Minesweeper.io is a massive multiplayer version of minesweeper. It is similar to the classic Minesweeper. The goal is to clear all of the mines by placing a flag on it. Sweep those Mines! http://minesweeper.io Android: https://play.google.com/store/apps/details?id=com.jimmyinteractive.minesweeperio iOS: coming soon. ----Tech---- UI game engine: Phaser.js 2.7 UI menu engine: 1990's style html/js hacking (think document.getElementByid) Server: node.js + socket.io Hosting: Azure Feedback is welcome https://twitter.com/jamesfdickinson
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