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Found 3 results

  1. I want to display a live2d model using PixiJS V5, cubism 4.0 sdk. Specifically, I am planning to create a Live2DSprite that inherits Sprite and display it by rendering. However, it is not done at present. Probably you haven't successfully replaced the bindRenderTexture and bindRenderTarget of PixiJS V4 I am thinking. Is there a mechanism to change to bindRenderTexture and bindRenderTarget in PixiJS V5? [reference] I want to do the following. [progress] Reference video
  2. Below is the continuation of the project. Somehow, I understand how to render a live2d model. Currently, it is possible to display the live2d model. However, the background becomes dark. I want to display the background transparently. I thought that if you preload BaseRenderTexture from the following description, it will be solved, I don't know how. I would appreciate it if you could introduce useful materials.
  3. Hi there, Can anyone here point me in the direction of a Live2D tutorial or library that would work with Phaser? This seems like an interesting concept and I have not seen anyone try this yet to my knowledge. Thanks in advance!