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Found 5 results

  1. Play Link: Pixel Memory Find all card pairs, level your profile & unlock new cards in this “Memory” classic optimized for mobile! Play Link: Pixel Memory Welcome to the "Memory" classic, expanded with new features & optimized for mobile! Game Features: Play the “Memory” classic in this mobile game. 3 Difficulties: Easy, Medium & Hard. Level up your profile & unlock more cards. Browse your collection to see which cards you’ve already unlocked. 4 card deck skins: Choose the one you like best! View your profile
  2. Hello, I am trying to do something very basic with phaser. I have a basic index.html file and I'm just trying to load the phaser.js file. The html correctly displays but in the console I get unexpected token < phaser.js:1. Is this a problem? Is is avoidable? I have other components (menu/game) that I am trying to add but this occurs without them anyway. I have the Phaser 2.6.2 from their website. <!DOCYTPE html> <html> <head> <meta charset="UTF-8"> <title>Survive or Die</title> <script src="js/phaser.js"></script> </head
  3. Hi, I'm developing a basic game. The functionality of the game is, once the page is loaded one objects will appear on the canvas like (apple, cat, dog etc...) on the left side and a bunch of letters will appear on the right side. The user will have to drag and drop the letters in a rect area(bucket). Once the user dragged matched letters with the object within bucket then next object will appear in the same area. I have created, but this is not working properly. http://dothejob.in/kids-game/phaser-demo2/ Could anyone help me on this? here is the js file. http://dothejob.in/kids-game/ph
  4. Good day, I'm trying to make a small game to get to know Phaser js but I'm having problems implementing collision detection with groups. Once the maze is created and stored in a bi-dimensional array I fill the screen up with sprites using the following function(as I can't use physics with primitive graphics, if i'm not mistaken) //makes sprites out of the maze function maekMaezDawg() { console.log('hello frmo maekMaezDawg()'); for (var i = 0; i < mazeHeight; i++) { for (var j = 0; j < mazeWidth; j++) { if (maze[i][j] === 0) { var tempBrick = game.add.spr
  5. My new app called Poker Switch, powered by Phaser is out for iOS and Android. It's a poker puzzle game. You can see it here: iOS: https://itunes.apple.com/us/app/poker-switch/id975772621?ls=1&mt=8 Android: https://play.google.com/store/apps/details?id=jerodmotley.com.pokerswitch
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