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  1. ๐ŸŽฎ Engage Crypto Users with Decentralized Arcade Fun and Rewards! ๐Ÿช™ If you're looking to engage crypto users with compelling gameplay and real token rewards, I can help design the perfect decentralized arcade experience. Scenario: ๐Ÿ‘พ 2 players prior to engaging in game deposit equal amount of tokens into escrow smart contract. Once the game concludes, the smart contract pays out rewards with the winner receiving a payout equivalent to double their initial deposit minus the service fee. For a visual representation of the entire process, you can refer to the provided flowchart image ๐Ÿงฉ and explore a demo : I have experience with Solidity, JavaScript, and Web3 tools needed to bring arcade games to life on EVM based chains (Ethereum, PulseChain, Matic, Polygon, BSC) Here's What You Get with My Service: ๐Ÿ› ๏ธ Smart Contract Development ๐Ÿ“œ Sleek Frontend Implementation ๐ŸŽจ Backend - Node.js Event Listener ๐ŸŽง (to listen to events emitted by the smart contract) One Arcade Game Design, Development, and Integration ๐Ÿ•น๏ธ Testing โœ… Deployment ๐Ÿš€
  2. This is a casual game which I've completed in a couple weeks ago (10 stage). I updated a few small feature in setting to allow user change the main graphic of the game. Hope it can help kill time for someone. It's Throw Apple (Work well on Android Chrome, iOS Safari). https://iomgame.com/appleiom/ Regards, Gafami
  3. Hi! My name is Alexey I am an illustrator from St. Petersburg, Russia and I do 2D art for mobile games and apps I specialise in illustration and character design but also do backgrounds, UI, simple frame-by-frame animation, icons, promo materials and everything in between. Mostly I work with raster based graphics though vector is also possible to hire me or ask any question write at : [email protected] skype: trampiton Thanks for watching and have a nice day!
  4. Play Link: Pixel Memory Find all card pairs, level your profile & unlock new cards in this โ€œMemoryโ€ classic optimized for mobile! Play Link: Pixel Memory Welcome to the "Memory" classic, expanded with new features & optimized for mobile! Game Features: Play the โ€œMemoryโ€ classic in this mobile game. 3 Difficulties: Easy, Medium & Hard. Level up your profile & unlock more cards. Browse your collection to see which cards youโ€™ve already unlocked. 4 card deck skins: Choose the one you like best! View your profile for your game stats & best scores in all difficulties. Gameplay: Find all the matching card pairs on the table. Find them before you run out of guesses. Unlock all the card packages in the game. Controls: The whole game requires only click inputs and is perfectly optimized for mobile! Credits: The game was developed solely by me. All assets in this game were either done by me or from the CC0 assets linked below. These sources are also credited inside the game: Play Button Name: Cartoon Mobile Rounded Icon Buttons Author: Nathan "GDquest" Lovato, https://opengameart.org/users/gdquest, http://gdquest.com/ URL: https://opengameart.org/content/cartoon-mobile-rounded-icon-buttons Explosion Sprite: Name: 2D Explosion Animations #2 | Frame by frame Author: Sinestesia, https://opengameart.org/users/sinestesia, http://www.sinestesiastudio.com/ URL: https://opengameart.org/content/2d-explosion-animations-2-frame-by-frame http://bit.ly/2C6Bi8b Audio: http://www.freesfx.co.uk/sfx/ Play Link: Pixel Memory
  5. Play Link: Blob'n Pop Play Link: Blob'n Pop -------------------- UPDATE March 19, 2018: We have added an Endless Mode to the game, as was suggested in the replies below! -------------------- Hey guys, I would like to show you my newest Phaser 3 game! The gameplay takes a casual and funny approach โ€“ enter one of the three unique worlds and pop bubbles for the highest score! Art Style: For the first time I have a game where all pictures were drawn specifically for this game! I hope the worlds and their animated surroundings are enjoyable to play. Gameplay: Pop the bubbles, but don't touch the forbidden color! Get combo points by popping the same color 3x in a row. Get enough points and avdance through 3 unique worlds with funny distractions Features: Short Tutorial 3 Unique Worlds With 3 Levels Each Levels Become Increasingly Difficult Your Best Score and Your Last Score Simple Click/Touch Inputs Mobile Optimized! I hope you like the game! I created it with Phaser 3, if you find a bug or problem, please let me know. Also any feedback is much appreciated! Play Link: Blob'n Pop
  6. Bliss in Void is my first HTML5 game. I developed it using createJS API. It's a 2D platformer game. For desktop only. It's a simple platformer game where a lost boy tries to figure out what's wrong with the world he is in. It's my first effort on HTML5 game development. Here's the link to the game - http://www.voidinbliss.appspot.com
  7. Hello everyone! Please check out my HTML5 Game - Save Eggs. (Can be played on mobile & PC) It is created using HTML5 Canvas technology. It took about 2 days to complete the graphics, and 5 days for the programming. I do hope you guys could drop by the following link and play my game. Please let me know what you think to improve the game. Game Description: "Save Eggs", an action-style game in which the player must save all dropping eggs and scores 1000 points before the time is up. Game URL: http://www.onlywebpro.com/demo/save_eggs/
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