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Found 7 results

  1. In my game the player will create a character (TODO), then start the game. The game starts by placing one tile on the board Right now I just have a GameController which is a phaser Scene In the Game Controller I want to have instances to the board and the UI Menu so that I can communicate with the other scenes throughout the game The issue that I am currently having (and I think that it is because of JS single threaded nature) is that I need to wait for the Board's create method is complete before I can start calling the other methods, but scene.run does not start until Game.
  2. Hello, A new upcoming startup is looking for a freelancer developer (for a really cool job). Skills: 3D graphics (Three.js / Babylon.js or any other alternative) Extras: React Node.js TypeScript ES6/ES7 Redux or any other alternative jobs@designwithfriends.com or PM for details
  3. Ever wanted to be on the bleeding edge of iGaming ? Interested in Blockchain & Crypto. A leading exchange in the blockchain space, led by one of the top names in Crypto, is looking for a HTML5 Games Designer, willing to adapt one of his games, to test a crazy idea. We are ideally looking for a roulette game. But we are open to ideas. Part of this side project will be tweaking your GUI for the test. Rewards paid out in a Cryto currency trading very well. You would be joining a open source community full of nerds, geeks, crypto weirdos. If this sound like your bag, p
  4. Hello, I am a co-founder of a startup, right now we are two people working on developing an app for brain training using a sensor that can measure brain signals. It is a desktop application written in JavaScript using Electron. We have decided that we would like to have a game working inside of the application, that can take incoming signals from the sensor and use them to control the game. For example it could be increasing speed or height as the signal increases. We have been looking into game frameworks/engines to do this. Since we are using JavaScript we would pref
  5. oomfr is a startup based in Laguna Hills, CA. At oomfr we are building a smart ecosystem where game developers can upload games, by using our custom APIs to embed discounts/coupon information within the games. The upload is free for game developers and developers can make money based on the amount of game plays, and percentage of discounts/coupons obtained through their games. Our aim is to provide a seamless integration of gaming and discount/coupon distribution. At oomfr, we want to feature html5 games on our website and phone application, as we launch. Let us know what you think about thi
  6. Hi my name is Gonzalo from Quantitec GmbH (www.quantitec.de) Germany. Quantitec is a continuously growing start-up company since 2012. Our core competencies include the development of inertial sensor systems for indoor & outdoor navigation. With our unique technology, we offer indoor navigation solutions and services for various industries. We are currently searching skilled HTML5 / WebDeveloper / software developers for: Developing an API and a WebApp for our Indoor-Navigation Technology.Creating a UI to help the user draw squares, import PNG (Maps) and animate objects.Manipulate squar
  7. Greetings gamers, makers and technologist, This is Sky from Depth VR. For those of you who are not familiar with us, we are a Virtual Reality hardware team based out of Beijing.(We have absolutely nothing to do with Oculus-Rift !). We respect what other teams have accomplished but we are bringing new ideas and designs to the VR hardware world. We are reaching out to you today because we built our devices with you in mind and we want get inputs / feedback from you. Our device is a display-attached device , an optical tracking device attached to the top of the screen . It tracks your head pos
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