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Found 5 results

  1. We are a duo, i'm the programmer and my associate is in charge of marketing, communication and management. We are about to launch Astrogon, an arcade platformer mobile game. We wanted it to be intuitive and easy to learn but really challenging at the same time. You need to avoid the opposite color, unless you are purple (Purple is like Mario's star). green power-ups give you an extra jump. If you are purple you have an extra jump just by touching a wall and gravity changes. The main plus of this game is the community levels. I made an in game level editor, and users will share t
  2. Hi, For my website i created a neon effect with PixiJS v4 and i'm not happy with the results i was wondering if anyone could improve upon or has a better idea how create a neon effect which works across multiple desktop/mobile devices. The neon light is a simple transparent png image overlaid on top of static background image. It works for time been 'good enough' for desktop browsers, but i had to disabled it for iPad, etc. because of the slow performance combined with rain (pixi-particles) and fog (custom particle effect). Live version: http://5701.nl Code: //PIXI var PI
  3. Destroyer Type: Side-scroller, Written in: HTML5 / javascript, Version: 1.0 Destroyer is a retro style side-scrolling bomber with neon colored vector graphics. The player's task is to fight through thirty procedurally generated levels with gradually increasing difficulty, destroying as many ground objects as possible. The first three levels are ship control training and tips, and every level have a minimum score you have to beat to unlock the next one. The game features centrally stored leaderboard with login option and graphic help / tutorial. Icons on the scorebar allow you to
  4. NEON iOS App Store Android Play Store Greetings Friends! I am happy to announce the release of Neon for iOS and Android. It is a drop puzzle like tetris, but with a mechanic similar to the classic Kirby's Avalanche, or Puyo Puyo. The goal is to get as many points as possible by matching colours. Groups of four adjacent matching colours will eliminate and any pieces above them fall in their place. If they fall into a match, then you have a combo. The combo is directly linked to a point multiplier, and every time you get a combo or single match, the speed increases. So s
  5. Greetings all. Play Neon Now! I would like to share Neon with you, my second www.OneGameAMonth.com entry. It has a mechanic similar to Kirby’s Avalanche or Puyo Puyo, and on iOS and Android will have wifi multiplayer, leaderboards and achievements through Game Center and Play Services, as well as facebook integration and leaderboards. You can find it and my other games at GameJolt. Also check out my website. Thanks for playing! ~KeithK
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