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  1. Hello everyone! I wanted to get my feet wet with making web games. It was made with Godot. My game Sheep is inspired by Sokoban games. You must push the Sheep to eat all the grass, however they will only let you push them on another grass tile. As you get further in, new mechanics are introduced. It's free and contains 20 levels! You're welcome to try it out for yourself! Play on iDevGames Play on GameJolt Play on Itch.io
  2. Play Blockets in your browser! Blockets is a retro/neon-punk themed arcade puzzle, where the goal is to place blocks in the grid and fill lines and columns. Complete lines to get score points and energy. Achieve combos (multiple lines/columns) to obtain extra score and energy. Watch out for the count-down timer! If it expires before completing a line, an obstacle will be created. However, you can use energy to remove the obstacle - simply click on it! As you progress, increasingly complex shapes will appear. The game will automatically submit your best score if you're logge
  3. Hello again!! Here I leave a microgame, it cannot be simpler, it is a PONG!!! PONGbit is a game for two players. Whoever reaches 10 points will win 😗. Play from GameJolt!!!LINK: https://ames/PONGbit/382047
  4. Hi all! I made a simple platformer, a hobby project done in free time. It is a HTML5 port of a game I made in Pascal as a teenager over 20 years ago. I improved a lot of things in terms of game mechanics, level design, etc. but the graphics are all original - hand drawn in MSPaint somewhere around 1998 I have a bit of nostalgia for this game and I can find some charm in its style but probably the reality is that it just looks ugly. I would like to get some feedback whether it's playable nevertheless, what can be improved and whether the graphics disqualifies it or not. The game has 4
  5. Hi all, this is another of my games!!! VIRUSbit is based on the famous game Asteroids but with mutant viruses that have infected a computer system. Each time all viruses on the screen are removed, another wave of viruses will be created. This never ends. Play from GameJolt!!! LINK: https://gamejolt.com/games/VIRUSbit/420080
  6. Hi all!!! 😋 This time I created another game with my own style (with a very small resolution, colors, ...), where we take control of a man captured by a somewhat bad alien, play with us before eating. You will have to take all the possible coins in case you escape alive and you will be a millionaire (you never escape, but you don't know it 🙄 ). PD: As much as you try, in the end they eat you 😱 Play from GameJolt!!! LINK: https://gamejolt.com/games/alienbit/458620
  7. Hyperactive Soccer 2 A fast-paced single player five-a-side retro soccer game. Whats new: Updated graphics, music and refined gameplay: Dribbling, more "responsive" to passes. A number of game parameter changes (e.g. playfield size, goal size, ball interception). This is fast. To help adjust, you can select from different speeds. Note the teams (nations) have different strengths. So you can adjust difficulty level by who you pick. In "quick" game mode you select brain and speed levels directly which apply to both teams, meaning, they always have the same strength. Direct l
  8. Hi this is my game, it's made using construct 3, it's a race game. https://www.indiexpo.net/it/games/retrorace
  9. Let me start by saying I am not a programmer, I have a project I am trying to get started and I need some one or a team, that can make very simple game in construct or rpg maker.
  10. Do you have a love and passion for video games? Do you want to use that love and passion to have a positive impact on the world? Are you sick of corporate culture? If so, read on! We are looking for help on our quest! We require an experienced multi-talented individual in UI/UX/Graphic Design, with retro video game knowledge and experience for our mobile app. As a team member, you will be an important and valued part in the completion of our mid-stage, high-concept prototype. Over the last two years, we have built a strong and dedicated customer base. This project is a un
  11. Hi! My name is Yonghai Yu and I come from China, And I am an indie game developer. Sun Wukong VS Robot is my first game that saling online. And it's a mini retro pixel metroidvania game. Mobile version gameplay GIF : Cinematic Trailer : https://www.youtube.com/watch?v=QYTicb0GhuU Gameplay Trailer : https://www.youtube.com/watch?v=VWXRwKbhXTw Store Links : Steam : https://store.steampowered.com/app/1008830/ iOS : https://itunes.apple.com/us/app/sun-wukong-vs-robot/id1451432651?mt=8 Android : https://play.google.com/store/apps/details?id=com.bitca.svr
  12. Hi! I'm looking for a pixel artist to draw the logo for a game titled Warp VII. As the game is web-based, a matching favicon is also needed. The game is a low-res, multiplayer tactical coop experience with a sci-fi setting. I want a wordmark/font-based logo that focuses on the game's title, Warp VII. The casing of the word Warp doesn't matter (both WARP and Warp are fine), but it has to be followed by the roman numeral VII. The logo should have a retro sci-fi look. Some modern filters or effects can be applied to make the logo look like it's displayed on an old-school scre
  13. Now my platform game Classic Space Adventure is finished! It is inspired by the Classic Space theme by LEGO®, and is an action adventure game that you play in a browser on a desktop computer. Since it is based on LEGO® I am not planning on making any money of it, but I hope it will be played by many people. So if you got any ideas to share on how I can spread the game to a bigger audience, please let me know in the comments The game is written in Javascript without the use of any frameworks or libraries. The music I have composed in Famitracker. In total there are 6 bosses and around 70
  14. I have created a platform game in 2D for the desktop that is based on the Classic Space theme by LEGO. It is still under testing so I will make a new post later on when it is finished, but here is a little preview of the game. It is written from scratch in Javascript without using any libraries (except for jQuery sometimes), and since it is quite big it probably takes more then 5 hours to finish. In total there are 6 bosses and about 50 different enemies. The graphical style is a mix between Nintendo 8-bit and C64. I also wonder if you got any tips on how I can spread this game to a
  15. Hi all! I made some improvements to my web games site 1 Pixel Army, now it has 4 games (all made with Phaser). I'd be happy to receive suggestions for improvement. You also have the option to place a free ad as well, to promote your game/project/whatever, you just have to sign in with your Google account. Hope you enjoy the games, and spread the word!
  16. PLAY IT: https://arcade.ly/games/starcastle/ DESCRIPTION Star Castle, originally by Cinematronics, is an old skool shooter released to arcades in 1980. The objective is to pilot your spaceship around the screen, and destroy the cannon that sits in the centre of the rotating shield rings. You must dodge both the large electric pulse projectiles fired by the cannon, and the homing mines it releases to chase you around the screen. Star Citadel is my take on this largely forgotten classic and, whilst it includes a "classic" variant that I hope is very close to the experience of play
  17. Hello, I have decided I would like to sell the source code of the Node based Client/Server Engine of Retro RPG Online http://www.retrorpgonline.com. Trying to gather how much people would be interested in leasing the source for an annual fee. Upon Subscription users can use the source to make there own Online RPG. The Subscribers would also get a say in what gets developed in newer versions. The base code is from Browserquest (http://browserquest.mozilla.org/ - MPL 2.0) and more code was added to it by Asky (https://github.com/browserquest/BrowserQuest-Asky - MPL 2.0), finally most
  18. Hello everyone, I present you my first game, available for free on Itch.io It's a pretty simple pixel-art platform game, you have to jump from ruin to ruin without falling, the platforms are randomly created as you go so the level is infinite the goal being to make the best score possible to unlock more levels. Each level will have its particularities, some with boss. The game is available on Itch.io : https://arludus.itch.io/the-last-ruin
  19. Hello to everyone, I'm currently developing a fan-made, retro-style and non-profit game with Phaser based on the TV show Stranger Things. The main idea is to do a Point and Click game like old classics (Monkey Island saga, Indiana Jones and the fate of atlantis, etc...) with retro pixel-art graphics and chiptune music. I'm looking for GFX and Music artists If you are interested to collaborate with this project please contact with me and I'll send you a link to see the work in progress. (Sorry if there are some grammar errors, I'm Spanish).
  20. Hi everyone! This is my little game called 'Salvage', a sort of turn-based bullet-hell game (with inspiration from SuperHot). I hope you enjoy, and I would of course appreciate any feedback or comments you would be willing to spare! https://e1sif.itch.io/salvage
  21. Hello Everyone! I'm a freelance pixel artist looking to work on small to mid-sized projects. I'm open to working along side other artist, as well. My portfolio can be found here - https://caleidosymmetry.wixsite.com/portfolio If you have any questions, or would just like to follow up with me, my email is caleidosymmetry [at] gmail [dot] com. I'm really looking forward to working with you! - Feral Pixel
  22. Made with the same tiny custom engine as Greeble, Scott "Cantelope" McGann and I just finished making Roto Blaster. It's a simple twitchy arcade shooter with a fun dodge mechanic. Let me know what you think! http://cantelope.tk/tunnel
  23. Hey there, I'm really new to Pixijs. I'm planning to develop something which will require text captions displaying over time (think banjo kazooie, spyro, pokemon, etc etc). Does pixi already provide some way of doing this? I wouldn't mind doing it but I don't wanna reinvent the wheel. Thx in advance for the help guys
  24. Hello, i'm an Indie developer from Spain. I started some time ago a weekly devlog about my work and the work of my team mates. Here it is the last week video : All the games are done using Game Maker and exported to html5 to be able to play here : http://www.gamedanteam.com/ Also i plan to export the games to Android and Ios. Please, give me some comments about the video and or the games. I'll be posting here the new videos, hope someone can learn something from my experience. Thanks for your t
  25. My last game, Faraon, created live, about 35 hours of video.Playable from any browser, smartphones, iphones, mac, pc, tablets etc...Rescue your friend through the dangerous rooms hidden in the pyramid of Pharaoh.Test your skill in this fun platform game, Are you a hero? Prove it.Funny and fast platform game.- 55 levels.- 3 different finishes.- Easy to play, one-touch control.- Many traps and enemies await you in the pyramid.- Great and original soundtrack.- Adapted for keyboard and touch screen.- Playable from any device.- Pixelated graphics. Faraon trailerPlay on Itch.IO: Faraon Itch.ioPlay o
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