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Found 8 results

  1. I made a multiplayer HTML5 game for web browsers but i have no idea how to monetize it. I don't have a google adsense account and I don't think they'd accept my game with low (20-30) amount of players, i can't afford server prices without ads. Any suggestions are welcome. (except sites that show popup ads or only has paypal as payment method)
  2. How to be part of the GIANT Chinese Mobile Market Research Data shows that the Chinese Mobile Game’s Market will break its scale to 3 Billion USD in the year 2014($3.2B US & $21.6B worldwide)! This marks the milestone difference that China will make in the global mobile market. The ARPPU and conversion rate of the Chinese users have both increased by 20% from January to March. What the foreign advertisers, app developers and even the networks need now is to get a good channel, a great platform, and a brand new start to develop their business in the Chinese Market. Where to find? Furt
  3. Hey I dunno if anyone can help me, but I followed along with this tutorial to add CPMStar ads to the start of my game: http://www.emanueleferonato.com/2016/03/10/how-to-publish-your-html5-game-on-facebook-using-facebook-login-share-and-cpmstar-ads/ I signed up for an account with CPMStar and set up my game and they give me this spot id#: 14520QB5D9BE5C which looks to be used with Flash. My game is HTML5... All the examples I can find online use a "pid" which doesn't remotely resemble the code I was given: <script language="Javascript"> var cpmstar_rnd=Math.round(M
  4. Hello! Here's a little promotional game I just completed with Phaser. This is my first foray into javascript/html5 and I think it turned out neat. Please give it a play in your browser! http://www.silveroaks.com/newyears http://www.silveroaks.com/christmas/ Thanks! [edit 12/31 - I added a little interactive Christmas card built with Phaser as well] I've found Phaser to be a great framework -- a lot of advergaming and promotional possibilities.
  5. Yep, it's another flappy bird type of clone. But don't despair! I've added some other elements to the game play. The main reason for me creating this game was I wanted a simple concept to be able to get the game done quickly. Where I spent my time was not on making a unique game, but I wanted to go through the entire process of doing all of the other things outside of the game creation to get a mobile game deployed in an app store with a simple banner advertising along the bottom. There were a lot of challenges to get things working. First off, the board here has been an incredible resour
  6. Senior Software Engineer - Mobile Advertising (m/f) // Softgames Our vision is to reshape the way how millions of people discover, play and share mobile games across multiple platforms – anywhere at any time around the globe. Like nobody else we purely focus on browser-based games and are growing at sky rocketing 200% on a monthly basis. Benefit from HTML5 and unleash your potential to become part of the next big thing in Berlin! SOFTGAMES (www.softgames.de) is operating the leading HTML5 games publishing and engagement platform which draw millions of monthly players. We help game develope
  7. Nuggeta is launching an HTML5 portal (nugplay.com) and is looking for HTML5 games. Developers will receive revenue share generated by advertising. We can guarantee you new income from the day one your game is published. The portal will also make you known and will bring new exposure to your game or IP. With nugplay.com, Nuggeta wants to become the reference for HTML5 games on web and mobile. Thanks to Nuggeta API, the portal and the games will be linked together bringing new features and social aspects such as achievements and points to earn real gifts, multiplayer synchrone or asynchrone, cha
  8. Hi, I am a part of a startup called GreedyGame Media and we have developed a tool(SDK) that when included in the game development environment will allow certain elements of the games to be replaced with branded assets at the run time. The sdk is build in such an efficient way that it minimizes the coding required. This will result in a highly contextual in-game advertising of the brands and game developers can benefit through it on a large scale. We gave reach to brands and our tool is cross platform plus concentrated on mobiles. Interested developers can contact here or can reach us at gr
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