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Found 4 results

  1. I am learning PixiJS inside a VueJS component following the Pixi tutorial and I the console shows this error : <template> <div> {{ displayPixi() }} </div> </template> <script> import * as PIXI from 'pixi.js' export default { name: 'HelloWorld', methods: { displayPixi() { return new PIXI.Application({width: 256, height: 256}) } } } </script> How do you load Pixi instances in VueJS ? Thanks for the help.
  2. Hello guys, I lost my other html5gamedevs account @Nicholls but I want to share with you guys my new contribution to Phaser 3, a web component to integrate Phaser with any other Framework (Angular, React, Vue.js, etc): https://github.com/proyecto26/ion-phaser This is very useful because you don't need to manipulate the DOM directly using ids and you can use Phaser like any other component. From the GitHub repo you can find some examples, also check from Codepen too: https://codepen.io/jdnichollsc/full/oRrwKM Regards, Nicholls
  3. Coopera Play: coopera.ikotema.digital A cooperative multiplayer game where all players command the same avatar! Call your friends to play! Learn how they behave, try to guess their moves and use this to choose your best way to collaborate with the team. Maybe you'll collaborate better with each other after playing this game? Source code This game should work well on mobile. You can play alone, but it's not much fun since the mechanics are extremely simple. If there is no one else online, you can starting playing and people can still enter your room. Being simple, mobile playable and cooperative, it's a nice game to play with family and children. This time didn't use Phaser, since I was already using VueJS and wanted to keep graphics simple (pure DOM elements and CSS).
  4. Hello, Game URL: https://cosmic-civilization-conquest.firebaseapp.com/#/ I'm working for some time on rts-idler game based on my experiences with ogame and x-wars browser games. I would like to create a game where you can create and design own ship from components. The ships specifications will be different depending on your technology level in certain areas. Simple mechanics of design and technologies are implemented already working now on technology bonuses for income. Next step is going to be galaxy view, which will allow user to send ships to discover and attack planets. Please leave here any comment on game and design of mechanics. Best regards