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The objective


GSquadron
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It's a nice story.

Maybe my resolution isn't high enough because the character disappears at the bottom of the level. But didn't get me killed, so all good so far.

Character moves a little fast for me, but I love when the monsters see me and rush me, it's a Great thrill haha, something to really be enjoyed!

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15 minutes ago, Umz said:

It's a nice story.

Maybe my resolution isn't high enough because the character disappears at the bottom of the level. But didn't get me killed, so all good so far.

Character moves a little fast for me, but I love when the monsters see me and rush me, it's a Great thrill haha, something to really be enjoyed!

Thanks for playing Umz! And yeah for some reason I got hooked into the game myself. xD

Especially last levels.

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It's pretty good, but could be a lot better with some minor tweaks. There should be more bullet impact visual and sounds.

For example, the enemies could move slightly back when you hit them, like a little recoil effect. And also, the first wall you have to shoot, when you shoot it the first couple of times nothing happens and then suddenly it's gone.

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1 hour ago, BdR said:

It's pretty good, but could be a lot better with some minor tweaks. There should be more bullet impact visual and sounds.

For example, the enemies could move slightly back when you hit them, like a little recoil effect. And also, the first wall you have to shoot, when you shoot it the first couple of times nothing happens and then suddenly it's gone.

Yeah, you have to shoot it 5 times.

Anyway that is it for now.

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Hi. You made a nice game.

I'd like to suggest you to start the game with sound muted. It's a problem when players start the game at the wrong time (at a class or work time) and its sounds let other people know they're not doing what they're supposed to be doing.

Also, even when the game doesn't have the focus it keeps running and playing sounds.

Regards.

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