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which game engine is best ??


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I highly recommend you try Construct 3

about other game engine

Free:

Phaser 2 or 3, it is free, more tutorial, but it is little bit confuse, different tutorial teacher have different code style

I think Phaser is only suitable for html5 2D Game and user will spend a lot of time to learn 3rd party tools to export to other platfom (e.g.

for Level Map - Tiled
for code obfuscation- webpack,
for Mobile Export - phonegap, cordova
for physics- Matter.js,Texture Packer ,etc
for multiplayer - Socket , Nodejs etc.......)
phaser is easy to learn. but 3rd party tools/ programming is hard.
the mobile device performance/fps is slow when your game is complex.

 

Not Free:

Construct 2 or 3 are pretty good.

much faster in c3 develop and export to mobile is very easy, easy to add Admob and in-app-purchase plugin to your game, it is not free, but you can save more time

 

Panda2 - I think is my favorite HTML5 game engine, code is clean ,consistency ,easy to learn and export to web and mobile very easy. But it hasn't been updated for a long time, grownth very very slow slow slow slow slow slow slow slow slow, I think the creator enpu will give up Panda engine

So my choice is Construct 3

 

Edited by BillyKane
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I agree with @BillyKane above. Construct 3 hands down! It's an amazing engine and with new features and bug fixes regularly - very much worth the price. It's very easy to use and hugely speeds up gamedev.

I also really like Panda 2. @enpu did an amazing job on it! However, the engine hardly ever gets updated and there is very little communication :(

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  • 7 months later...
  • 5 years later...
On 6/24/2020 at 9:40 AM, BillyKane said:

I highly recommend you try Construct 3

about other game engine

Free:

Phaser 2 or 3, it is free, more tutorial, but it is little bit confuse, different tutorial teacher have different code style

I think Phaser is only suitable for html5 2D Game and user will spend a lot of time to learn 3rd party tools to export to other platfom (e.g.

for Level Map - Tiled
for code obfuscation- webpack,
for Mobile Export - phonegap, cordova
for physics- Matter.js,Texture Packer ,etc
for multiplayer - Socket , Nodejs etc.......)
phaser is easy to learn. but 3rd party tools/ programming is hard.
the mobile device performance/fps is slow when your game is complex.

 

Not Free:

Construct 2 or 3 are pretty good.

much faster in c3 develop and export to mobile is very easy, easy to add Admob and in-app-purchase plugin to your game, it is not free, but you can save more time

 

Panda2 - I think is my favorite HTML5 game engine, code is clean ,consistency ,easy to learn and export to web and mobile very easy. But it hasn't been updated for a long time, grownth very very slow slow slow slow slow slow slow slow slow, I think the creator enpu will give up Panda engine

So my choice is Construct 3

 

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