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Found 9 results

  1. I'm trying to follow the first tutorial. I don't understand why I don't see anything unless I uncomment out the resize() (which is not in the tutorial), and even when I do, the background color is not as specified in the Application object. Any pointers would be appreciated. <!doctype html> <html> <head> <meta charset="utf-8"> <title>Hello World</title> </head> <body> <script src="pixi/pixi.min.js"></script> <script type="text/javascript"> //Create a Pixi Application let app = new PIXI.Application({
  2. Hello, I am developing a game, and in a parte o this I need move and sprite and after some events move many sprites, but using app.tocker.add doesn't work In a first part I used this code to move a box appearBoxOrigin() { let counter = 0; this.app.ticker.add(() => { if (counter === 35) { counter = 0; this.app.ticker.stop(); this.addInteractiveImagesToOriginBox(); this.appearBoxHighLow(); } else { this.Boxes.origin.sprite.x -= 10; counter += 1; } }); } Afer I used this another code to m
  3. We have released our very first Android application called HTML5 Games Club on the Google Play Store. This application allows you to play with more than 1700 HTML5 games without any additional installation. Here you can play games provided by well-known HTML5 game distributors such as Famobi, GamePix, HTMLGames, TreSensa, Spil Games and Softgames.The application is available on the Google Play Store. Install and try it now!
  4. Hey everyone! I've been working on a little app for myself that allows exporting any html5 and javascript application to a "native" desktop application. It uses node-webkit to create binaries that work on all platforms. One awesome side effect of this is that node-webkit has it's own internal server, so there's no need to have a server installed to test your application. And, by enabling the toolbar, you can debug your apps just like you would in the browser. If you'd like to test the app and give me some feedback, that would be awesome. I'm hoping this will take down a part of the barrie
  5. We have released our very first Android application called HTML5 Games Club on the Google Play Store. This application allows you to play with more than 1700 HTML5 games without any additional installation. Here you can play games provided by well-known HTML5 game distributors such as Famobi, GamePix, HTMLGames, TreSensa, Spil Games and Softgames.The application is available on the Google Play Store. Install and try it now!
  6. So I have a project to create a museum simulation and how to manage visitor regulation per exhibitions within the museum. I made this simulator using Phaser and you can see the prototype here http://notalentgeek.itch.io/e-phasermuseumvisitorsimulator (it is hard to explain what it is, I just done the the code yesterday from a day of programming, but feel free to ask). My case here is that I need a HTML5 application framework that has similarity to Phaser, programming wise. I feel that Phaser cannot go beyond what I have done in term of creating simple and neat UI for non video game applicati
  7. Hi all, I've been working on a JS->C compiler prototype for my thesis to help making more advanced JS games mainly for iOS without having to compromise performance due to JIT compilers not being allowed. However, to achieve really good performance this compiler has deviated a little bit from standard code semantics so I've made a small survey that i'd hope as many of you as possible would fill in so i'll have an idea of how useful it'd be in practice. If you don't understand some parts of the questions, don't worry as those are usually error prone situations and just answer the best you
  8. i'm using euroca.io , i want to make a native app using cooconjs, my application show a black screen, can some one help me ?
  9. I develop my game using phaser and node js, how to make it a native application (android and ios) ?
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