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Found 10 results

  1. Hello! My name is Brian and I'm the Developer Community Manager with Legends of Learning. Legends of Learning is a EdGame platform looking for HTML5, Unity or Construct 2 developers to build 500 short (5-25 minute) Math games. Payout ranges from $1000 - $50000 per game depending on performance. To date, $4 Million has been paid and 1000+ games have been built. Sprint open now with slots on first come - first serve basis. Average of $4000 per game. Creative control left entirely to the developer! To learn more about the company and opportunity and to submit your information, navi
  2. DA QUIZ Android: https://play.google.com/store/apps/details?id=com.donrifgames.daquiz iOS: https://itunes.apple.com/us/app/da-quiz/id1178665864 Hey everybody! I just released "Da Quiz" on the App Store & Google Play, it's a trivia / quiz word game with up to 900 questions to answer! There are 6 categories (Sports, Cinema, Music, Video Games, History and Geography) and I intend to make updates to add questions and categories frequently! It was made in Construct 2 and exported using the Phonegap build! Construct 2 is a very powerful tool and looks like C
  3. Howdy! This might be a bit too much brain dump for a forum, but here goes... By way of background, I'm the author of 3D Game Programming for Kids. I've been evaluating Babylon (and others) as I prep for an updated edition. The book first came out at the end of 2013 when Three.js was pretty much the only game in town. It's fun seeing what's available in 2017. And Babylon is among my happy discoveries. That said, I've got some questions / feedback -- and am especially curious if others use Babylon to teach. I totally get that Babylon isn't a teaching library. So feel free to ignor
  4. Hi everyone, Kupiter is a studying tool that models the old Asteroids video game. Players shoot asteroids with letters on them to answer questions, and questions can be created and shared with others. The purpose of this project is to offer a unique way to study/learn by playing a game that is engaging and effective. Our website: kupiter.org Demo questions: kupiter.org/0000 The game features: Power-ups, weapons, bots, and explosions. Real-time leaderboards. Question importing from Quizlet Mobile device compatibility Kupiter was created using
  5. We are planning on making an advanced Phaser course that goes beyond the usual "how to make a XYZ type of game in Phaser". What topics should a course like that include? I know Lazer is in the making, but this course would be focused on Phaser 2.x.
  6. Dear Public, Looking For Paid Pixel Art Freelance Work. I am willing to Negotiate hourly or set wages for my pixelated artwork. Please Describe The Types and Dimensions in the Emails. Paypal Accepted. - Will Create Education Course Content Also . - Will Make Sprite Sheets w/ Animations or Individual Custom Images. The Images Below are from an Indie Game I am Creating for PC . Devil's Deal expected release 2015 .Game Features :2d Isometric Puzzle RPG Shooter .Play as 4 different Unique characters battle Hundreds of Fully Animated Enemies Boss Fights Pilot Vehicles Use Special Abiliti
  7. Todd and I (aka Gopherwood Studios) had a blast working on Heartbeat - Lightning Runners; check it out! Developed in collaboration with Digital Eskimo for the University of Western Sydney, this puzzle-platformer is aimed at addressing health and culture with aboriginal children in Sydney, Australia. It's built in HTML5, using Platypus and CreateJS for the game engine and rendering and Tiled for the level layout and design. Let us know what you think! (from our blog)
  8. Hi everyone, I'm currently working with a few partners to launch "Tappy Town" our tablet based early-learning and entertainment hub for babies to preschoolers. We're trying to take on the children's app market and would love to get some feedback from anyone with a baby and an iPad Our games hub currently has three web apps available: a bubble pop game, a particle paint app and a fun phone. Eventually there will be tools for learning ABCs, shapes, colors, numbers and more. Our target ages are about 9 months to 3 years. From the games hub there are no external links, no social networking li
  9. I run a small multimedia company, Robbins Digital Media, and collaborate with artists to produce educational games for government contracts, among other projects. You can learn more about my company here: www.robbinsdigitalmedia.com I'm looking for a talented HTML 5 game programmer to collaborate with on an upcoming Phase 1 project. Each Phase 1 requires the creation of 1 to 3 games over the course of about 3 months. These games are fairly simple, and are mainly focused on the learning. A typical game is a small puzzle with about 6 levels of difficulty. If the Phase 1 is successful, th
  10. ABC ZOOM Unravel the mystery of the Polaris Learn about charge PLAY ZOOM is an educational point and click adventure we (2and2) just finished building for the Australian Broadcasting Corporation. Just a pure HTML5 canvas game (so it works on IE9, Safari, Firefox, etc) - all done in CreateJS. Should run on just about any mobile device, although it's designed for tablets. Helps if you clear your memory first, just in case! There are nine mini games connected by a science fiction story that exposes you to various aspects of how charge affects things across different magnifications. More det
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