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Collection of useful tools and resources for game development


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  • 3 weeks later...


I've been playing around with EZ Paint. Its a free paint program, inspired by good old MS Paint with some improvements and more powerful tools .

It has some nice features like gradient and texture fills, png and transparency support. The interface is a little quirky sometimes so its take a little practice.

And it can do some really nice looking shaded font text with ease.

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On 5/4/2013 at 1:30 AM, Chris said:

another collection topic of useful stuff :)
This time, I'm collecting useful tools and resources that help you in your game development process.
If you have any suggestions, please feel free to add your comment to this thread.
I will read through the comments and gather the useful resources up here in this post.


Tiled Map Editor WIN, MAC, LIN, $0 [sprites, spritemap, map, editor]

A orthogonal and isometric (dimetric) tile map editor. Efficient tile editing tools like stamp, fill and terrainbrushes. Rectangle, ellipse, polygon and image objects can be placed with pixel precision. Supports orthogonal, isometric and staggeredmaps.



Shoebox WIN, MAC, $0 [sprites, tiles, bitmap, converter]
ShoeBox is a free Adobe Air based app for Windows and Mac OSX with game and ui related tools.
Sprite Packer, convert GIF/SWF animation to sprite sheet, Create bitmap fonts, Setting sprite pivot points, extracting sprites from image, creating 9tiled sprites, extract sprites from screenshots, create layered image compos, convert transparent PNG to jpg+alpha image and more...
Spriter WIN, MAC, LIN, $0, $25 [sprites, animation]
Spriter is a intuitive animation tool for sprite based animations.


Code Tools
dat-gui JavaScript Apache License

This javascript library enables you to include a easy to use debugging GUI into your project.

You should take a look at the examples.




stats.js JavaScript MIT License

This class provides a simple info box that will help you monitor your code performance.

It draws a DOM element that shows a graph of your current game framerate or frame processing time.


Very useful information for a HTML5 game development company.


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Community of stackobverflow was working on documentation for most popular technologies. Project is closed but the results are downloadable as pdfs http://goalkicker.com

gamdevs should checkout this




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  • 2 months later...
On 1/22/2018 at 7:33 AM, Nathan Hoad said:

If you're looking for a pixel art/animation tool it's hard to go past Aseperite - https://www.aseprite.org/

It is really cheap for the amount of power you get.

+1 for Aseprite! Really handy, and Pixel Art-focused. I also love the animation features.

Another really useful tool I found out is Audacity. Which is free. I use it mostly to compress my song files - from 1.5 Mo to 250 ko, as example.

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