Search the Community
Showing results for tags 'Zombies'.
-
PLAY IN YOUR BROWSER Hi everyone, I’ve been working as a solo indie developer for a long time, and I am so excited to finally share the sequel to my tower defense game: "Terrifying Zombies: Tower Defense II"! This isn't just your standard "build towers and wait" kind of game. You actually get to freely control your main hero (using WASD or Arrow keys) to fight the zombie hordes directly, while simultaneously building fences and Shock Towers to defend your base and survive. 🔥 Core Features & What's New: Hero Cloning: If you fall in battle, it's not game over! You can spend your earned Gold to instantly clone your hero and jump right back into the fight. Boss Countdown Tracker: You can now track exactly how many days are left until the giant zombie bosses arrive, giving you time to prepare your defenses. New Maps: Survive across brand new Day and Night environments. Expanded Combat: Build high-damage Shock Towers, manage barricades, and face off against completely new and diverse zombie types. You can play the game directly in your browser (no download required) or download it on your Android device (it features auto-landscape rotation for mobile). (If you try the web version and enjoy it, downloading it on Google Play would be a massive support for me!) As a solo developer, your feedback, critiques, and honest thoughts mean the absolute world to me. I would love to hear what you think of the game mechanics. Let me know which wave you manage to reach!
-
Garage Apocalypse is a survival, strategy game made for Dev Squad Jam. The theme was "One Room". In this game you need to balance between shooting zombies, keeping your doors reinforced and repairing car. When car is repaired up to 100% you can escape and you won the game. Play it here: http://gamedistribution.com/games/garage-apocalypse
-
Hey guys! I make this zombie game: https://pietrzakacper.github.io/Project-Nostradamus/build/ As you can see on the demo, zombies do not react on each other. For now they have only set of predefined points that they should move on. I calculate path to each point using EasyStar.js. My question is, how should I manage zombies movement, so they won't block themselves. I tried updating grid for EasyStar with zombies positions and recalculating path every frame ( or every certain time ) but this didn't work. I thought of implementing Boids algorithm ( mainly separation rule ) but I am not sure how will this work with head-on collisions. Do you have any ideas how can I solve this ? Here is the code: https://github.com/pietrzakacper/Project-Nostradamus/tree/master/src
-
- zombies
- collisions
-
(and 2 more)
Tagged with:
-
Hello world, First post here in html5gamedevs, but longtime reader, i just set up a new website and uploaded couple of games in there: www.jabadoogames.com. If you have spare time, please check the stuff out, any feedback is welcomed :). My games are also available for non-exclusive and exclusive licensing. Zombies are rising from their graves and are hungry, save yourself by shooting them with your shotgun by...TYPING. PLAY NOW
-
Hi all, I have been working on a zombie game and is nearly ready to launch. The game will be about surviving zombies and leveling up. On each level up the player gets more powerful and can unlock new levels, zombies, weapons. There will be new zombies on every 5 levels and there will be new maps on every 10 levels. It will be fun so stay tuned! Level Select Added the weapon selection menu and minimap. This is one of the stress tests I did and I am using it as a screenshot for everyone to see. Let me know if you like it!
-
Truly the most basic game of all, don't touch anything. Post your score. Dodge: Zombies
-
Hello everyone ! Here is my very first HTML5 game on google play, Space Zombies Space Zombies is a game that takes you through a journey in space. In this adventure ,you encounter Zombies! But don't worry , not all zombies are bad , there are also good zombies .Red zombies are the good guys, and green zombies are the bad ones. Now, things aren't that simple in space. You'll discover that these zombies can moonwalk (move in reverse).While moonwalking , zombies will swap their colors from green to red and red to green. So the bad zombies would be disguised as the good ones and vice versa. there's 2 different modes , story and infinite modes! The game was coded from scratch by myself. here is the playstore link for download and here is my blog, where i intend to add tips that i learned through my experience Please download and rate the game ! i'd love to hear what you guys think about the game. Update 1: Updated the game on google play to v1.8.0 also updated the scoring system for infinite mode. Update Screenshot: Changelog: v1.5.0Ability to share to whatsappImproved touch sensitivityv1.8.0Added pop textsAdded "X"-counter for missesOptimized code and improved performanceFixed audio playing in backgroundAdded support for reverse landscape too
-
Hello, I'd like to introduce you my new game Gold'n'Zombies. The basic goal is to collect all gold nuggets, find hidden treasures and don't die. It's a platformer game with platforms, ladders, ropes, elevators, teleports, zombies, etc. but with one exception - you can't jump. Instead of jumping you are able to dig holes. You can fall through those holes or you can use them as traps for zombies which are trying to catch you. Everyone who is interested can try a demo here: http://games.1-easysoft.com/GoldNZombies/
- 2 replies
-
- Lode runner
- platformer
-
(and 1 more)
Tagged with:
-
Hi all, Thought I'd start a chat about zombie games. I'm making a zombie game as my next project. As an exersise in game development who wouldn't? Games can be dreadful or great, with or without zombies. So because zombies are all the rage some devs seem to push 'zombie' into the theme, and make some green faces and arrrgh! noises. Perhaps in the hope their game will get some more attention? Also I'm interested in the fascination with zombies. I know I'm fascinated with them. So who's making a zombie game? #;-()
-
Halloween is here again! We decided to have a bit of fun and build a little videogame for you. If you like zombies and you like Pac-Man, you're going to love: It's a spooky update to the 80s coin-op classic, made in 24 hours with PlayCanvas. PLAY NOW Or check out the project here. Have a spine chilling day! Will
-
Shall I ditch this concept? Seems all too hard just now. You are in a spaceship and need to get to the weapons facility, You unlock the door and then shoot heaps of zombies. I'm working on the shoot-zombies code/scene now. I'm not sure I can see my own idea - if that makes any sense. Just need someone to have a go at it I suppose. By the way the combination is Blob, Tick, Heart, Star. At the moment the buttons show underneath the spiral - but they should be on top. When the door opens, that's as far as I've got. The noise is annoying too. Then you are supposed to go into the weapons room - find your weapon - then shoot zombies in space from the cargo bay. I'm going to complete the game, just not sure if it begins nicely.......? Any ideas??? http://momogames.altervista.org/zombieAlert/
-
I just finished my latest game, Dr. Hanta the Zombie Killer. Here is the story: Controls: Movement: Arrows or WASDShoot: Left or Right mouse clickStart/Restart: SpaceThe zombies gets stronger and stronger at every second. Red zombies have slightly higher hp than simple white ones. Also there are some big zombies, they have 10x more hp than other zombies. You have a minigun (with infinite ammo) and a jetpack which has limited fuel (but it recharges by time). All of the images, sounds were made by me, except the theme music, which is from opengameart (from user yd). Screenshot: Play it here: http://svejkgames.com/game/hanta-the-zombie-killer
