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Found 7 results

  1. hi, is this possible to create 3d character in real time based on input height and weight like in some games?
  2. Hello, I would like to create one of the most simple game but I encounter an issue : My snake will be composed of several parts, one for the head, one for the tail and one for the body. Then, when my snake will ate an item, his size will growth by the addition a body's part. But I don't know how to create my snake (I have the sprite with the different directions). Should I merge the head's sprite with the body's sprite and with the tail's sprite and redefine the final sprite every time the snake grows or I can use group or another method ? Thanks for you help PS : I apologize for my English mistakes, English is not my native language ^^
  3. The Grim Panda Design team is currently accepting new art and design projects. We have a team of experienced and seasoned 2D & 3D artists and animators who have provided assets for many of the best-selling mobile game companies on the market today. We work with any budget, large or small, and can quote prices on a project level, per-diem, or hourly. With the ability to work in vector, concept, and realistic styles, our team is dedicated to making your project come to life. The quality of your assets will be precise, clean, and look brilliant in your mobile IP. We pride ourselves on bringing your player into the world you have envisioned. Due to legal obligations with many of our clients, we cannot publicly post our complete portfolio. Please contact me at [email protected] for samples. Thank you, and we look forward to bringing your creative design to the next level.
  4. Hi, I have an idea of a game in which there would be a player who could collect different items(boots, helmet, pants, etc) It would really be a pain if I had to draw: 10 animation frames for normal character, 10 animation frames for character in boots, 10 animation frames for character in pants, 10 animation frames for character in pants,in boots, And so on..... You got me..(Of no, think of Minecraft or Terraria or Starbound where you can wear armor and stuff) So, my question is - Is it possible(in Phaser) to take different images(One for body, one for head, one for legs) and put them together and move,animate as if it was one image... Or maybe you have other suggestions?
  5. Hey I'm trying to find a tool that will let me export the correct style JSON to add to a sprite using the .setPolygon() method. I've tried all the export settings from PhysicsEditor and none seem to provide the correct JSON. Is this the best tool to be used to create points from a shape with a transparent background? The polygon itself is quite complex, consisting of around 400 points. I wonder if it's even possible with this many points?
  6. i need to learn better character creator and frame animation for the character...like walking , raising hand (to shoot) etc. any sites you could point me to, would help. thanks.
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