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Found 16 results

  1. https://ljzc002.github.io/CardSimulate2/HTML/TEST4optimize.html I'm trying to make a battle chess game framework.By now,I have completed the following functions: Use wasd,Shift,space to fly around the scene. Press alt to display hand cards. Click to chose one card or use Shift/Ctrl to select multiple cards and use 1-5 to team them up. When close to a hand card,you can click the button '落子'(Drop the pawn),then the sight change to orange,click the chessboard with the orange sight,the hand card will became a chess pieces. Select a unit on chessboard will
  2. Starting in late April, my friend and I hatched a plan to start making games. We started small and this is the result. Ingrid and the Exalted Coven is our first game. It took us nearly three months to develop, and it was a wonderful learning experience for the both of us. Ingrid and the Exalted Coven is a simple card game, built in the Defold engine. It tells the story of Ingrid, a powerful young witch who has been challenged by a colorful pantheon of vile wizards, to discover who is the strongest magic user in the world. I hope you enjoy it, and look forward to your feedback. The game is play
  3. There is a Texas Holdem game at http://www.html5pcode.com/a1yholdem.htm The p-code was written in HTML5 JavaScript. The home page is http://html5pcode.com This Texas Holdem program determines the possible winning hands and gives the tie or win probabilities. It will highlight the percentage for your best hand. If it is 100%, it means you can not lose, but you may tie. There are 2 other players. They also know their probabilities and will bet accordingly. This game is written in a p-code. The p-code is executed by a p-code engine. If you click on PROGRAM in the RED STRIPE at the
  4. Hi Everyone, Today I want to share one of my client's new HTML5 games called Oh Hell Stackpot! Oh Hell is a popular card game played in Sweden, This is the first and only gambling version of the game which is an HTML5 game and built on top of the Cubeia poker engine. Simon is one of the Cubeia game developers and his idea was to build the game in his spare time using the Cubeia poker engine as a backbone. The owners loved the idea and fully supported him with his venture and recommended that Simon approached us to help him with licensing and payments. What I love about thi
  5. Guys, I am just finishing up rummy card game which can be played against a bot. The AI part is almost finished and looking for suggestions to improve the game. Your suggestions are much appreciated. Game Link: http://www.onlinesologames.com/rummy
  6. Hello, Since over a year now we've been working on VEmpire, a Digital Deck building card game - done in HTML5. Although the game is far from a first playable demo we want to share the current state of the project and most important want to know what you think of it. Please share your thoughts with us and check out the concept at: http://steamcommunity.com/sharedfiles/filedetails/?id=370648753&searchtext Our announcement trailer: http://youtu.be/SliEJrslTco any feedback is welcome! Best Regards, Wolfgang
  7. Hi all, I've just released a new game to the world and wanted to post it here for feedback and criticism. It's called Higher or Lower, a card game where you guess if the next card in the deck will be higher or lower than the card currently on screen. I've incorporated quite a few cardbacks that the player can select to help increase time spent in the game and the artwork was created by my girlfriend. I think the art style makes the game stand out from other higher or lower card games, certainly from the ones on Google Play. Additionally, I've added sort of a status smiley face t
  8. Hello, I'm developing a mobile card game with Phaser, right now is in alpha stage so i'm looking for one or more people to play the game, help me smooth some game mechanics and balance the cards (for example: "this card is too strong", "this card effect is useless"...) Game description: Lylium Legends (Temporary name), is a fast-paced card game in wich players have 5 cards in their hand/deck, victory goes to the player who defeat all opponent cards. Each card have an attack and defence value plus a combat skill, however some cards have a "legacy" skill this mean when the card is
  9. I have started writing solitaire games in Phaser as I try to learn more about Phaser. I plan to write a set of all popular ones and am ready with the first couple games. Your feedback and advice is much appreciated. http://www.onlinesologames.com/
  10. Find the pairs! is a game I created within 13 days using my engine. The game is about finding pairs of cards. You can buy upgrades to the shop for the cards. Enjoy! http://www.anothergames.com/games/html5/Findthepairs/index
  11. Hello I am a student that current studying computer science. I have programmed a card game called Cucumber. What is Cucumber Card Game? ----------------------------------------------- Cucumber is a kind of trick-taking game, in which the object is not to win the last trick. To make this more difficult, there is a rule that in each trick players must either overtake or sacrifice their lowest card. To be safe from losing, you therefore need not only a low card for the last trick, but also high cards for overtaking, so that your low card(s) do not have to be given up prematurely
  12. Speed the Card Game Description: Speed a card game also known as Spit or Slam, is very fast-paced multiplayer card game. This game supports a live online multiplayer mode.. http://jimmyinteractive.com/games/Speedhtml/ Features: Online 2 player modeComputer playersLocal 2 player mode100's of achievements Tech: PhaserSocket.IO (server) Platforms: iOS, Android, Amazon, Windows, Facebook (web) Store links: All links: http://jimmyinteractive.com/speed/ Twitter: https://twitter.com/jamesfdickinson Community: https://www.facebook.com/pages/Speed-Card-Game/847181962036765 iOS:
  13. Yesterday I released the first Android game created using my SCL game engine. (SCL+Cordova) This version of 52 Pickup has a twist in that you need to remove cards off the top of the pile in order to form straights and sets. I first published the game around 1992-94. http://upwithabang.com/52Pickup/boxed.html Android download here: https://play.google.com/store/apps/details?id=com.linewave.pickup You can play in a touch-enabled browser here: http://playscl.com/g/52pickup/ Preview video: SCL is a language I created over the past 6 years that is interpreted by Javascript at run time.
  14. hi. everybody . ! im looking for jobs. i send my link. http://guillo0.daportfolio.com/
  15. Hi there, Well this is my first post but it is most definitely not gonna be my last. Like it or lump you are all about to come on a journey. My small team of guys have been asked to develop a Deck building, collectable card game online. The game is currently only going to be designed for use via a browser and mainly a desktop game rather than mobile. The client is aware we have no experience in this or in game building in general but we do build systems and websites for clients and he is happy for us to lean and grow with the development of the game. The game needs to be multiplayer wit
  16. A Facebook version of our desktop card game has recently been released under a new name - Square Solitaire Duel. The game was previously integrated with the Polish social network, Nasza-Klasa, as Poker Solitaire. Since then, we have developed the game further. HERE IS A DIRECT GAME LINK. The rules and gameplay are the same as they were in the Polish version. The game with its features is more like a dueling game of multi-player solitaire than a typical poker match. We hope you will enjoy the game as we do! Check out the trailer video, the game features, and join us in a g
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