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Found 6 results

  1. We developed a ball balancing 3D game called Extreme Balance 3D. The game is built using Unity. Here is the game Iframe URL: https://www.coolmathgameskids.com/devgames/extreme-balancer/ Game Description: Extreme Balancer 3D is a new ball adventure game developed by CoolMathGamesKids.com team. Guide the ball through different traps to reach the final platform. Game Instruction: - Arrow Keys/ASWD to guide the ball - Mouse to change the view. You can add the game on your website, if you want.
  2. Hello, Just finished my new game "Ball&Roll". It's my first attempt to use 3D assets with 2D engine. Playable link: http://powerthemes.eu/ballroll The game is still open for exclusive licensing.
  3. Here is one simple Demo example made with babylon.js Under project section Roll Shadow https://ajna4taiga.no-ip.org/ajna4taigaWeb/ (very awsome babylon.js) (if anybody is interesting in any this is welcome) even developers for new releases and physics testing...
  4. This is my first web game ever. Coded in JS from scratch. Ninja ball is about a ball moving around levels and you have to enter doors in order to progress. The game has 31 levels and can be played online: http://www.kongregate.com/games/GSquadron/ninja-ball
  5. Terra Slicer Slice the screen... carefully. PLAY A little toy/arcade game I've put together to test the waters of selling HTML5 licenses. Focusing on a high quality experience, reliable stability and natural controls across every possible browser/platform. Built using CreateJS and CoffeeScript. HTML5 cross-browser/platform arcade game with elegant preloading, resolution independence, intuitive and satisfyingly smooth touch controls. 134KB Javascript, 710KB total transfer. Should work at a minimum on desktop browsers (Safari 7+, Firefox 30+, IE 9+, Chrome 35+) and touch screens (iOS/Android - mobile safari, android browser, android chrome)... let me know if anything breaks for you. Screenshots PLAY
  6. My first try to HTML5 is a WebRTC game. i used webrtc datachannel to build a peer to peer network between players browsers. as firefox won't let me create datachannels without audio/video streams, this game only works with google chrome. still need a little work,. i'l ltry to put on my website next week. move with Arrow keys and kick the ball with "x" key. as this game is a peer to peer game, if a player with slow network or faraway from you, join your room, it will make the game laggy and unplayable, how ever i have no idea how internet connections actualy are at other countries. in my country at least won't work. this is more like a demo of webrtc datachannel instead of a game GAME URL: http://riskygear.com/game1-html5-soccer-realtime-multiplayer