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Found 20 results

  1. end3r

    js13kGames 2020

    To keep the tradition going, I'm posting a new topic for the upcoming js13kGames 2020 - online competition for HTML5 game developers, where the fun part is the size limit set to 13 kilobytes. It runs yearly since 2012. We'll have the ninth edition on the exact same dates as usual - between August 13th and September 13th. There will be many cool prizes to be won. Reference topics from previous years: 2013, 2014, 2015, 2016, 2017, 2018, 2019. Follow the competition on Twitter and/or Facebook.
  2. Alakajam! is a happy little community aiming at hosting regular game jams & other gamedev-related events. We're hosting a main competition on the September 20-22 week-end, with the goal for all entrants to finish a game in 48 hours, either solo or as a team 😀 Schedule overview Theme submissions start on Sep. 6th (2 weeks early), while the two weeks after the jam will be used to let people play each other's games, exchange feedback and ratings. We have a karma system in place making sure that the more feedback you give, the more visible your game is to get feedbac
  3. end3r

    js13kGames 2019

    Another year, another topic - this one's for js13kGames 2019, eighth yearly edition of the online competition for HTML5 game developers where the fun part is the size limit set to 13 kilobytes. It runs for a month between August 13th and September 13th, and we have a whole lot of cool prizes to win. Check the topics from previous years for reference: 2013, 2014, 2015, 2016, 2017, 2018. Follow the compo on Twitter, Facebook, and Medium to be up-to-date with what's happening.
  4. end3r

    js13kGames 2018

    It's time to start a thread for this year's js13kGames - an online competition for HTML5 game developers that runs since 2012. The fun part is the size limit set to 13 kilobytes - check the rules for details if you want to learn more. The seventh edition start as usual, on August 13th, and end a month later, on September 13th. Check the previous years' topics for reference: 2013, 2014, 2015, 2016, 2017. There's a whole bunch of nice judges, cool prizes, there will be free t-shirts and other swag as well. Follow the compo on Twitter and Facebook for updates as this year will introduc
  5. Hi Everyone, We are launching a Game Jam in collaboration with Steem Monsters, a Fantasy card game based on the STEEM blockchain. We are offering a prize pool worth $1000 for the First, Second and Third Place overall, and in addition a $500 prize pool for HTML5 games entered into the Game Jam that is uploaded onto our new Steemgg HTML5 Gaming Platform. Here is the original post about the Jam: https://steemit.com/steemmonsters/@steemmonsters/steem-monsters-usd1-000-game-jam-invitational-in-collaboration-with-utopian-io-steemgg-and-blocktrades and Here is the itch.io Game Jam pa
  6. end3r

    js13kGames 2017

    It's that time of the year again - time to start thinking about the js13kGames competition. The sixth edition will start on August 13th, 13:00 CEST and will run for a month. For those who don't know it yet: it's an online competition for HTML5 game developers where the fun part is the file size limit set to 13 kilobytes. Check the rules for details. There are always notable judges, lots of cool prizes, and free t-shirts for all entries shipped worldwide. See the forum topics from previous years for reference: 2013, 2014, 2015, 2016. Follow the compo profiles on Twitter and Facebook t
  7. end3r

    BLUR launch jam

    There's a new messaging platform where you can chat and play HTML5 games, and the BLUR team behind it wants to focus on helping indie devs showcase their games. The launch jam already started, and you can check the details on their website and in my blog post. You can win some prizes and got your games featured when the app launches in April to get some extra exposure.
  8. Hey All, We are a little late posting to this forum and I hope this is an appropriate section to place our post in. We have a Shoot-em-up Game Jam (of sorts) running all the way through 2015, in monthly installments, called.. #ShmupJam. So the basic idea is anyone with the skills to make a shmup, or a first time game in this genre, can participate in the monthly jam. Each month the era moves forwards in time. **updated 7th May 2015** We’ve added compilation images for waves 1-4! Wave 05 is ACTIVE! - http://jams.gamejolt.io/shmupjam05/ Wave 04 Games – http://jams.gamejolt.io/
  9. Bernie Sanders Game Jam January 15-17, 2016 Fimaru is back with a new game jam this weekend. With apologies, the theme is likely not for everyone. Some Details: Begins at 8PM EST on January 15th. Ends at 8PM EST on January 17th. The winning game will be picked via public votes. Fight Magic Run will match every vote from the winning game with $1 (up to $100) We will also pick our favorite game and donate $50 to Bernie Sanders in its honor. Pre-planning is fine, but don't start development until Friday at 8PM EST Working on teams is allowed
  10. dgoemans

    Online Game Jam

    Hi all, On the weekend of 9-11 October, there's going to be a game jam focused on Html5 gaming! There will be some small prizes, and we want to turn this into a growing annual event. Anyone is welcome to participate, and we're looking forward to getting some amazing entries out of this! You can find more details here: https://itch.io/jam/js48-1 Cheers, David Goemans
  11. Hi all! I'm here looking for people to join me in the Indies vs. Gaming jam this weekend (starting the morning of 7/17/2015 and ending the night of 7/19/2015). See here (http://jams.gamejolt.io/indiesvsgamers) for more information on the game jam. If you don't know what a game jam is, it is an event where people get together (online in this case) to develop a game in a short period of time, seventy-two hours in this case, Friday through Sunday. Looking at events like Ludum Dare and the Global Game Jam can give you a better idea of what jams can be like (though this one is significantly smaller
  12. Join 200 of the best engineers and designers to compete for great prizes provided by our generous partners. See technical presentations from our partners, including great open source JavaScript development tools. Hosted by the Stanford Alumni Association at the StartX Accelerator in Palo Alto. The Cardinal Game Jam is a weekend hackathon open to all. Spanning 26 hours from Nov 1-2, it is the alumni association's first ever hackathon with a focus on mobile games. Register today before space runs out! Sign-up as a team or find additional teammates at the pre-jam mixer - or participate re
  13. Me and my team participated in the SPJam 2014 (biggest one in my city but they tend to be small in Brazil) and we won the only non-unity prize! Needless to say, I was beyond happy. <3 The theme was "contrast" and so we made a casual stealth plataformer. You can see the (rather buggy) game Jam Leon - We had far less than 48 hours, closer to 24 hours total of actual production time. The judges liked the team and liked where the game was going. My personal thanks to Richard and everyone who contributes to Phaser, it is a really great framework <3 PS: I wrote a few tips that I think
  14. Hi there! To celebrate the World Cup, me and my friends will create internal game jams/challenge to create as many complete/polished football-themed HTML5 games as possible throughout the month. Although we say as many as possible, we predict it will be no more than 2 games a week to a total of 8 games by the end of World Cup Just before the World Cup starting, we finished one games called 'Goal Champion'! Updates will also be posted in this post. Check it out on our Total Football Games site. Hope you enjoy playing them! Site: http://www.tempalabs.com/football Finished Games:
  15. Hello everybody !! I know it's been a long time since GitHub Game Off II finished (November 2013) but i haven't shown you my game yet. I just put it on itch.io and that's the occasion to present it ! The rules are simple : follow the rules !... ...To be clear : when in game, follow the rules displayed on the left board and make the fewest mistakes. The originality and difficulty are that these rules change !! ("Change" was the theme of the GitHub game jam) The game is especially fun and interesting while playing the 2-player versus mode : the most responsive one to change will win !The
  16. So Ludum Dare came and went last weekend and the theme was 'You Only Get One'. There were a few PlayCanvas games submitted and here are the ones we've found so far: 1) Going Around, by @daredevildave (Project link)This is a point and click adventure. You only get one (game) hour to get all the things Ann needs to leave the house. It's based on video game radio show One Life Left 2) ACCELERally, by @willeastcott (Project link)A 'one button control' game where you drive a truck along a randomly generated track. You can only control the car by accelerating (using LMB, space bar or screen touch).
  17. Hey everyone! I have finished my first game in Phaser. I have participated in Game Development at Stack Exchange 1st Game Jam. I picked Phaser and it was a really good choice for the game I had in mind. I had the prototype done in about 8 hours with very little prior Javascript experience. Game Jam is linked above and I believe at least one other person is using Phaser. The Game Jam ends tomorrow, but I don't have time to deal with all the remaining issues. More information including the sources are on the game page and a short story here. There's a list of known issues on the page and
  18. Hi everyone, The FightMagicRun game jam for this weekend has a theme of... drumroll... "2 Player" As always, there is a $100 prize for the winner, and games are judged on their TACO (theme, ambition, completeness, and originality). It starts now and runs for 48 hours. To register or submit a game, head over this way: http://fimaru.com/2-player Hope to see you there!
  19. This week is FightMagicRun's 5th 48 hour game competition. It ends 2 days from now. And the theme for this week is... LAVA! Good luck everyone!
  20. Hi, I thought I'd come and share my first ever HTML5 game, which I made for the Ludum Dare 48 hour game jam. I embraced the theme (Minimalism) by creating a simple single button game for one or two players. I haven't tested extensively on browsers/devices but runs great in Chrome on my desktop and on my iPad and iPhone. Let me know how it works for you and what you run it on. http://www.daviddurhamgames.com/games/rokhopr/
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